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Topic: Save camera position  (Read 2902 times)

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November 05, 2020, 10:55:26 am
Would it be possible to save current camera position and then whenever activating a command resetting camera position to previously saved?

For example:

Step 1: save current camera position: press shift + f1
Step 2: move camera around, do whatever
Step 3: press f1 and it snaps camera to previously saved position

Whenever save current camera position would get pressed it would rewrite previously saved position.

This is very helpful if I am designing from a particular camera angle and I can check how it looks when I add new stuff

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November 05, 2020, 11:17:18 am
You can do this.

1. Adjust to the view you want.
2. Geometry > Create > Add Camera. Create the camera with camera aligned to current viewport camera option.
3. Run "Align To Camera" command whenever you want.

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November 05, 2020, 11:20:01 am
Love it, awesome! Exactly what i was looking for :)

And there is also a cycle camera command as well, for multiple cameras, if anyone will have similar question.
« Last Edit: November 05, 2020, 11:23:26 am by thor6136 »

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November 11, 2020, 09:26:37 am
Is it possible to set FOV to newly created cameras?

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November 12, 2020, 07:48:46 pm
Thanks for the build!
Could you explain the functionality, i am not sure how it works, i see there is reset FOV function, but what i would need is, if possible, cameras with different FOV settings

Viewport camera: 45
Create Camera 1: FOV - 20
Create Camera 2: FOV - 70

And when cycling through them it would automatically switch to that FOV, not only change position but also FOV.

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November 12, 2020, 09:39:47 pm
1. Select the camera.
2. Click the viewport view type label, at top-right viewport corner, and choose menu "Camera" to activate the selected camera as viewport camera.
3. In tool search window, find this tool, "Viewport FOV". Click it to activate it.
4. LMB-Drag to adjust FOV in viewport. This will set the FOV of the selected camera.
5. Click "Esc" key or click "Viewport FOV" in tool search window to exit "Viewport FOV".
« Last Edit: November 13, 2020, 12:13:39 am by IStonia »