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I've been noticing i'm getting a lot of hard crashes when welding verts at the while retopoing. Not sure what other info i can provide. The whole application locks up then closes when i weld a vert randomly it seems.
Also the dots + shift tools is great. It's a little finicky at times trying to get the right quad placement to trigger. Sometimes u have to really rotate and zoom around to get it to trigger the "right" quad, or even a closing a single triangle hole. Not sure if the "algorithm" can be improved?? Or if i need to tweak some tolerance variable? I can post pics if it helps. To be fair, Maya also had this issue at times, though perhaps not quite as bogus. Sometimes it will try and make a quad that's really far away or outside of where you are working.