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Hi IStonia, nice to see new function!I did a quick test, and got some problem with simple draw...second gif shows me trying out camara angle that are away from drawing
Btw, on the topic of draw mesh, I have some requests of other new functions, sorry to derail a little bit.. two operations that I frequently use when working with draw mesh is Tweak and Smooth. I hope to able to tweak and smooth while I was in Draw mode. Currently to tweak, I will switch to Tweak mode using the radio button, I hope able to do it with some hotkey. To smooth, I will switch to another tool, Tweak -> Relax, hope to able to do it with some hotkey too.gif below hope to describes better:
Can you send me the reference object model so I can test on it?...To avoid complicating this thread, can you make new thread for this?
Currently to tweak, I will switch to Tweak mode using the radio button, I hope able to do it with some hotkey.
I finally found the problem with "Shift+1", it works when I disable the "Enabled by Shift key down" in Steppings Window, or setting the move increment to 0.0.
I still couldn't figure out how to assign a basic streamline tool to Assigned_Tools. I opened up the "Customize Modeling StreamLine Engine Tools" is that correct? but I couldn't find anything there.
For the new functions Mesh_Tweak and Mesh Brush, these what I find so far:Minor issues:1. Changing the radius of Mesh_Tweak feels a bit slow using mouse scroll. I was thinking of dragging MMB (or RMB) horizontally to change the radius but saw that it's occupied by Tweak_Scale. Tweak_Scale and Tweak_Rotate will need radius to be useful because scaling or rotating a single vertex doesn't do anything. But then.. personally I haven't found the need to scale or rotate vertices much during retopo though..
Please Let me know if this "Cut" tool is useful in retopo process.