News:

 

Topic: [Fixed] .dae Export  (Read 2525 times)

0 Members and 1 Guest are viewing this topic.

  • No avatar
  • Posts: 2101
  • Polygon
December 31, 2017, 04:34:08 am
Hi IStonia,

When exporting a scene to .dae(collada), Nvil is exporting the "Rootnode" as a "Joint", when I believe it should be a "Node" (see pic)
That is causing issue in some applications (ie: Blender) that attempt to import the file, as it create`s joints(bones) instead of the geometry.

Changing "Joint" to "Node" allows all applications I have tried to import the file correctly.

Please check when you have time.


« Last Edit: January 06, 2018, 06:00:05 pm by steve »

  • No avatar
  • Posts: 3705
  • Developer
  • Administrator
  • Polygon
January 06, 2018, 12:27:32 pm
Fixed.