0 Members and 3 Guests are viewing this topic.
But if i have already a selection on same mesh it behaves different (see screenshot 02).
I was expecting the result like this (see screenshot 03)
Would be much faster if i could select only with hotkey like i mentioned, strip after strip
My second point was that i get error message if i was trying to select edges , is it possible to disable this warning window somehow? I know on own risk
Would be nice if Universal Loop Selection (Range) behaves similar with edges. Right now i get this warning message (screen 04) if i try select second range.