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So far I have recorded three hours of video material (I'm halfway through retopo process, object-wise. No audio - mind you). Do you guys want this as multiple (probably more than 25) video clips or as a one huge and long, long, and even longer video?This huge, consolidated video takes (obviously) a long time to set up in Fusion properly (trimming, transitions, alignment, etc.), and by a magnitude longer to render (on my six-core). Especially with a slight time acceleration of 1.5x or 2x which I intended to apply on the final video to shorten its length.If you guys are can promise me that you will sit in your sofas with a pack of beer, and watch some random guy retopologizing a snail for five hours, I'll do the long video. Otherwise, you'll gonna get a series of short videos, one for each object that constitutes this one-tooth mollusk.
So far I have recorded three hours of video material (I'm halfway through retopo process, object-wise. No audio - mind you). Do you guys want this as multiple (probably more than 25) video clips or as a one huge and long, long, and even longer video?If you guys are can promise me that you will sit in your sofas with a pack of beer, and watch some random guy retopologizing a snail for five hours, I'll do the long video. Otherwise, you'll gonna get a series of short videos, one for each object that constitutes this one-tooth mollusk.
Kevin, can you try to use the Draw Mesh tool in non-retopo mode when you make models from background images? In non-retopo mode, if you draw a line which goes through snapping points or across other existing lines, the program will know how to put the line in camera depth.
Thanks working perfect now as long as no lines overlap in the view.I was previously releasing the mouse and then hitting ENTER.
Quote from: IStonia on September 18, 2017, 11:02:03 amKevin, can you try to use the Draw Mesh tool in non-retopo mode when you make models from background images? In non-retopo mode, if you draw a line which goes through snapping points or across other existing lines, the program will know how to put the line in camera depth.Thanks Istonia, I'm looking forward to using Draw Mesh for a lot of modelling other than just retopo. I just tried it with patch with retopo turned off and instead of using splines I used draw mesh and got bizarre results ?Note the last image shows the mesh looking at it from another view which is different than the first two images.