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Topic: NVil Update Nov 21 2016  (Read 10704 times)

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  • Polygon
November 22, 2016, 09:03:07 am
http://www.digitalfossils.com/Download/NVil-Nov-21-16.rar
Prerequisites : A need to download/install end user runtime(for slimDX) http://slimdx.org/download.php (the .net 4 download)

Summary of changes:
 
  * Edit > Customize > Tools > Rendering Options > Sharp Edges On Open/Merge/Import.
  * View > Attach Lights To Viewport Camera (AllViews).
  * View > Detach Lights Off Viewport Camera (AllViews).
  * Manipulation > Use Object Orientation in Subobject Snapping.
  * Instance can be used to create mirror instance.
  * Edit > Options > Object Occlusion Selection Enabled.
  * Edit > UndoRedo Options > Keep Object Selections In Separate Stack.
  * Edit > Undo Object Selection.
  * Edit > Redo Object Selection.
  * Edit > Preference > Options1 > Auto set navigation space on "Snap View" base on workplane visible status.
  * Geometry > Create > Lathe(Simple)
  * A new basic streamline tool, Mixed Tools > Spline(Circle/Rectangle). Create Circle/Rectangle splines.
  * Some improvement in spline creation tool. To draw vertically/Horizontally/X, press down Shift key. To draw with angle constraint using Angle Step setting value, press down Ctrl or Ctrl+Shift key.

Thanks!


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  • Spline
November 22, 2016, 04:04:48 pm
Hi Istonia.

Thanks a lot for this new update ! Much appreciated.

Best,

- Marco (mkdm)

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November 23, 2016, 10:50:09 am

Thankyou for this one, it was a personal request and will speed up my workflow greatly.

Edit > Preference > Options1 > Auto set navigation space on "Snap View" base on workplane visible status.

cheers
Senior 3D Artist

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  • Polygon
November 25, 2016, 10:57:03 pm
Really like the new additions to spline tools, great stuff Istonia, Thanks !