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Also!- Now if we make array to the right in positive direction, left side of reference object is used as start point for Distance. But we have to change it to Right Side of reference object so we will have straight logic why Zero is perform Snap. So the less Distance the closer instances to be to each other and never overlap each other. Now they overlap each other if Distance is small and we do not need it, because we have new option - Invert.
I just notice you had a new post.If you are using dimension snap, once your change the orientation of the array space or reference space the snapping size won't be correct anymore. In this case you can click the Fresh button to correct it.
IStonia, Can you pleas make in addition to "Create Instance and Mirror" simple version of it. It will just create instances of selected objects and mirror them along world Z axis. It will be one click tool without any UI.