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Topic: Some bugs nad requests  (Read 9074 times)

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June 10, 2016, 08:58:31 am
- Little bug:
https://monosnap.com/file/5oxBmd9FMNbOeB1W0Nxwwh9H3aZfFy

Fixed.


- About Drop and Create in scene, lets optimize UI and make only Check Box - Drop. By default it will be unchecked and tool will create in scene but if Drop is checked it will Drop.

I think just leave it as is for now. It's better for new users to understand.


- About Use Snap normal, in what cases we need it to turn off? I never tuched it, it alwas ON and works good.
May be there is reason to enable it by default and hide this check box, I still not sure when to use it :)

When you use geometry snap points, vertex/edge/polygon/spline/guidline, you will see the difference. By default, it uses world or workplane normal. If it is hidden, some people may never know its existence.

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June 10, 2016, 09:21:33 am
No link to test.
That button - Create, it becomes disabled when you created geometry. lets make it to turn into button - Done instead of disabling.
Button Done will work as button Close work now. Having button - Done will make everything clear!
« Last Edit: June 10, 2016, 09:23:12 am by samardac »
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June 10, 2016, 10:33:15 am
Works!

- IStonia, If we disable Square check box when geometry was created, result is very unpredictable in this situation. I can not find any reason to use it after geometry was created also it will solve that unsolvable bug.

- add pleas Shift (Flip direction) functionality to Cylinder too!

« Last Edit: June 10, 2016, 11:40:10 am by samardac »
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June 10, 2016, 11:54:42 am
Works!
IStonia last thing, can we disable that checkboxes when we start drawing geometry not when finish, because you can click that checkboxes when you started drawing primitives. So as you start draw all stuff will be disabled.
« Last Edit: June 10, 2016, 11:56:39 am by samardac »
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June 10, 2016, 01:35:26 pm
Works really nice! Thank you!! Sorry if bother a bit!
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June 11, 2016, 07:00:22 am
6. Can you pleas add option that will show just simple dialog - Create new Object? when you Split/Duplictae Polygons. So if you press Yes it will create new object if No it will leave polygons inside object. Also will be greate to synchronise that Yes/No with LMB and RMB, If you LMB it will means Yes, RMB - NO.

http://www.digitalfossils.com/Download/NVil-Jun-07-16.rar
There is a button to toggle simple/full option UI in the dlg. The mouse action requested is not possible.

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June 11, 2016, 07:20:22 am
Nice Idea!
I just rebuild UI a bit, that button with + in the right upper corner have to be simple button I just draw it with simple rectangle(have no button).

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June 11, 2016, 07:56:07 am
It looks like a UI bug. If user is not told, he may not be able to figure out what it is.

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June 11, 2016, 08:03:07 am
Good, lets make it look like this:


That button have to be thinner than other buttons, to look good.
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June 11, 2016, 09:03:27 am
Hay IStonia, you introduced this frame like button and I think it will look better in both window full and small, if we make it looks like this.


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June 11, 2016, 09:24:43 am
I think it causes too much distraction.