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Topic: Bavel  (Read 7883 times)

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April 11, 2016, 05:44:10 pm
Hi IStonia, i ask to alter the algorithm bavel, it is outdated in maya, the same tool works much better
video
http://take.ms/SQa8d

model
http://take.ms/czxuv
« Last Edit: April 11, 2016, 05:56:53 pm by Darcvizer »

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April 11, 2016, 06:09:05 pm
normal smoothing
Subdivide on, iterarion 2
http://take.ms/gzprU

Subdivide off
http://take.ms/QyVo9


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May 03, 2016, 10:05:47 pm
IStonia, you can do bavel?

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May 04, 2016, 08:11:30 am
how does it look if you triangulate the Ngons before you bevel?

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May 04, 2016, 09:44:26 am
how does it look if you triangulate the Ngons before you bevel?

Optimize the surrounding polygons is a better way. But the new algorithm fixes it automatically.

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May 04, 2016, 10:23:30 am
Thank you very much.
Unfortunately i did not see the difference

screanshot nvil - http://take.ms/GTNyt

maya - http://take.ms/b5f3X



I understand that this is a big job, but a very important tool to bavel

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May 04, 2016, 10:29:39 am
I would try to make fixing the length of the edge on the corner of the work area

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May 04, 2016, 10:42:12 am
Thank you very much.
Unfortunately i did not see the difference

I tried your clipboardobj file and it works fine.



screanshot nvil - http://take.ms/GTNyt

maya - http://take.ms/b5f3X

I don't know what you mean. Can you make videos to explain?

Edit: Forget about the video. Can you send me the object file?
« Last Edit: May 04, 2016, 10:49:19 am by IStonia »

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May 04, 2016, 10:57:14 am
This bar stool project I'm working on.
Here one can see that I need Bavel


video - http://take.ms/Uqirm

File -  http://take.ms/8N7Xr

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May 04, 2016, 05:17:37 pm
Standard Bevel in a blender works too bad
But addon hardOPS it works, not perfectly but even so

I can e-mail to throw sources hardtOPS

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May 07, 2016, 12:18:11 pm
Thank you very much
There is a small bug, there are 2 identical edge from different sides, 1 side work well the other does not
http://take.ms/FwAPI

file http://take.ms/UoAFb2

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May 07, 2016, 05:51:51 pm
Can you make the switch mods Bavel on a space with a round on the hard?


http://take.ms/AAqpV

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May 08, 2016, 12:44:19 am
Can you make the switch mods Bavel on a space with a round on the hard?


http://take.ms/AAqpV

Too difficult.


Thank you very much
There is a small bug, there are 2 identical edge from different sides, 1 side work well the other does not
http://take.ms/FwAPI

file http://take.ms/UoAFb2

http://www.digitalfossils.com/Download/NVil-Apr-29-16.rar