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Topic: Some Requests. (Read 7656 times)
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Polygon
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samardac
March 09, 2016, 05:54:28 pm
IStonia, can you pleas make when you merge scene with P_Load from File(*) and Load Viewport is true, it will also load camera position. NVil load camera position when you load as New Scene but I also need it for Merge.
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IStonia
March 12, 2016, 07:26:20 am
http://www.digitalfossils.com/Download/NVil-Feb-17-16.rar
View > Object Shading > Preview On Viewport Navigating > Sharp Edge Style Rendering Disabled On Preview.
Check the P_Load From File(*).
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samardac
March 12, 2016, 07:31:41 am
Hay wanted to test these features but can not create any primitives, nothing works.
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IStonia
March 12, 2016, 08:02:36 am
http://www.digitalfossils.com/Download/NVil-Feb-17-16.rar
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samardac
March 12, 2016, 08:37:15 am
Works!
P_Load From File(*) looks like it loads camera position, but I thought it will also load View(Top, Left...) For example if file have 1 view and viewport is Top, it will load it. Can you make it to work this way? Everything have to be like Load Scene but without creating new scene just merge.
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Last Edit: March 12, 2016, 09:55:08 am by samardac
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IStonia
March 12, 2016, 11:00:35 am
http://www.digitalfossils.com/Download/NVil-Feb-17-16.rar
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Polygon
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samardac
March 12, 2016, 11:10:05 am
So much thanks!!!!
The main Idea was to use Default.vws that is lay in settings folder!
This file will be loaded at Start Up. So users will be able to create their default.vws with viewports they want and objects inside it. For example I plane to use human silhouette in this file.
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Last Edit: March 12, 2016, 11:11:37 am by samardac
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IStonia
March 12, 2016, 09:05:36 pm
http://www.digitalfossils.com/Download/NVil-Feb-17-16.rar
* Edit > Options > Undo Redo Options > Undo Record Adding Disabled On Composite Tool Executing.
Some records still have to be added otherwise crash may happen when undo.
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samardac
March 13, 2016, 05:55:39 am
IStonia, can you pleas add the same option to the composite tool window, so it would be possible to set this option individually.
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samardac
March 13, 2016, 06:06:47 am
Forget to say add pleas these commands to List - Sharp Edges On New Objects, Sharp Edges On New Organic Objects. Want to use them in composite tools.
And Sharp Edges Triangle/Polygon do not remember its state after restart.
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Last Edit: March 13, 2016, 07:26:07 pm by samardac
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IStonia
March 14, 2016, 08:38:36 am
http://www.digitalfossils.com/Download/NVil-Feb-17-16.rar
"Undo recording adding disabled" option is added to composite tool dlg. Previous option removed.
Edit > Options > Sharp Edges On New (Organic) Objects.
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samardac
March 14, 2016, 08:55:24 am
Hay IStonia looks like we have some little problem with sharp edges.
We already have these coomands and they work but looks like we have no them in the list (can not use them with composite tools)
And we have these new that you added Edit > Options > Sharp Edges On New (Organic) Objects and they are in the list but do not work.
Looks like that commands duplicated in different menus and one works one not.
May be I do something wrong?
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Last Edit: March 14, 2016, 08:58:00 am by samardac
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samardac
March 14, 2016, 09:08:05 am
IStonia you forgot to fix this: Sharp Edges Triangle/Polygon do not remember its state after restart.
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samardac
March 14, 2016, 09:34:57 am
Hay IStonia, I just notice that if Sharp Edges On New (Organic) is off in View -> Object Shading... is off
Commands from Edit > Options > Sharp Edges On New (Organic) is working.
So everything is ok.
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IStonia
March 14, 2016, 10:17:36 am
http://www.digitalfossils.com/Download/NVil-Feb-17-16.rar
This removed, Edit > Options > Sharp Edges On New (Organic) Objects.
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NVil Forum
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Some Requests.