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Topic: Basic hierarchy in object list  (Read 29881 times)

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October 28, 2015, 11:49:47 am
Try this
http://www.digitalfossils.com/Download/NVil-Oct-27-15.rar

The renaming bug should be fixed.
Thanks, it's fixed.

PS. The archive file is surprisingly small when compared to previous versions (12MB instead of the usual 18MB). Were you doing some cleaning up?

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October 28, 2015, 03:41:34 pm
LMB-clicking an empty space in the Scene Hierarchy no longer deselects objects.

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October 29, 2015, 09:17:42 am
http://www.digitalfossils.com/Download/NVil-Oct-28-15.rar

LMB-clicking an empty space in the Scene Hierarchy no longer deselects objects.
See if fixed.
I have removed the button image files in the archive.

IStonia, Can it always create new folder on import? Now it creates only one folder with selected name.
I suggest to create new folder everytime we import file and use for node name - name of file. If we imported one file more than once than NVil will add -01,-02... at the end of node name.

See if it works in the way you want.

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October 29, 2015, 03:32:19 pm
http://www.digitalfossils.com/Download/NVil-Oct-28-15.rar

LMB-clicking an empty space in the Scene Hierarchy no longer deselects objects.
See if fixed.
I have removed the button image files in the archive.
It's fixed. Thank you. :)

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October 29, 2015, 03:51:39 pm
IStonia, Can it always create new folder on import? Now it creates only one folder with selected name.
I suggest to create new folder everytime we import file and use for node name - name of file. If we imported one file more than once than NVil will add -01,-02... at the end of node name.
Because of this feature I now need to do a cleanup of the hierarchy tree each time I import a geometry into the scene. Not to mention that the hierarchy tree flickers and freezes Nvil for several seconds while it imports the geo (several seconds even for simple shapes!).

How can I turn this feature off?!
« Last Edit: October 29, 2015, 03:55:01 pm by rubberDuck »

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October 30, 2015, 01:49:06 am
Sometimes groups in the hierarchy remain selected unless they're deselected with CTRL+LMB click (it's the only thing that deselects them).

Groups do not have an icon indicating that they're hidden.

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October 31, 2015, 10:10:55 am
IStonia, Can it always create new folder on import? Now it creates only one folder with selected name.
I suggest to create new folder everytime we import file and use for node name - name of file. If we imported one file more than once than NVil will add -01,-02... at the end of node name.
Because of this feature I now need to do a cleanup of the hierarchy tree each time I import a geometry into the scene. Not to mention that the hierarchy tree flickers and freezes Nvil for several seconds while it imports the geo (several seconds even for simple shapes!).

How can I turn this feature off?!

Try this
http://www.digitalfossils.com/Download/NVil-Oct-30-15.rar

New option, Edit > Options > File Format Options > "Import into own file group node". By default, it is off.

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October 31, 2015, 05:32:20 pm
Thank you works great!
Portfolio: www.samardac.com

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November 05, 2015, 08:14:31 am

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    • http://samardac.com/
January 04, 2016, 09:15:51 pm
IStonia,
I'm now working on creating workfloow for working with parents/groups. I spent all day analyzing all possibilities that we have and to create best workflow I would like to ask you for some commands. Most of them NVil have partially or fully, but they are not in list, so you can not create shortcuts and buttons.


1. Parent
2. Unparent
! 3. Break Family
! 4. Select Current Family
! 5. Select All Connected Families.
! 6. Select Parent.
! 7. Select Top Most Parent


Some definitions:
Parent - Object in the group witch pivot is used to transform group.
Family - Group of objects with Parent and Sub Families.

1. Parent.
-It will parent selected objects and set first selected as Parent.
Before:

After:


-If first selected object is already parent other selected objects will be parented to it.
Before:

After:


-If first selected object is already parent ans second selected object is already parent last one will became Sub Parent of first selected object.
Before:

After:


2. Unparent
- It will fully Unparent selected objects (To the top level)
Before:

After:


- If selected object is Parent it will be fully Unparent (to the top level) but it will keep its family.
Before:

After:


! 3. Break Family.
Select Parent and run this command to fully delete any relation within family and Sub Families starting from current Parent and down.

Before:

After:

or
Before:

after:


! 4. Select Current Family.
Will select only current Family Starting from Parent and without Sub Parentsand their Sub Families.
You can select any object in family and run this command.

Before:

After:


! 5. Select All Connected Families.
Will select all families that have current Parent Relations from down to top.
You can select any object in family and run this command.
Befor:

After:



! 6. Select Parent.
Will select Parent of selected object.
You can select any object in family and run this command.
Before:

After:


! 7. Select Top Most Parent.
Will select Top Most Parent of selected object.
You can select any object in family and run this command.
Before:

After:




Also Hierarchic Transfor Enabled status is not saved it always OFF on new/load project can you pleas fix it.
Many thanks!!!
« Last Edit: January 05, 2016, 07:37:42 am by samardac »
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January 05, 2016, 07:31:28 am
I just Improved description of some requested commands, I marked them with "!" and it look like this:
! 4. Select Current Family
« Last Edit: January 05, 2016, 07:33:04 am by samardac »
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January 05, 2016, 08:40:39 am
http://www.digitalfossils.com/Download/NVil-Dec-29-15.rar

Edit > Cutomize > Tools > Hierarchy Tools >...

The bug fixed.

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January 05, 2016, 09:25:56 am
Bug:
1. H_Parent Selected, does not work. I select objects than run command but can not make any parent relations. or I do something wrong?

IStonia, let's create some new tools with little changes.

2. H_Unparent Selected to The Top . Will put Unparented objects to the Top Level.


3. H_Break Hierarch to The Top, Break hierarchy and put selected object to the Top Level.

4. H_Select Curent Hierarchy
Will select only current Hierarchy Starting from Parent and without Sub Parents and their Sub Families.

Before:

After:


5. H_Select Full Hierarchy It will select everything in current Hierarchy.
Like this:
before

After:


Other tools work nice, thank you!
Portfolio: www.samardac.com

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January 05, 2016, 09:48:57 am
1. H_Parent Selected works on me. Can you show me the picture of what you were trying on this tool?

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January 05, 2016, 09:55:28 am
Just got it, how it works - you select Object than run command and it will parent everything to it.
But we need a bit different behavior, so it will parent only selected objects and set first selected object its parent.
Check this video:
https://monosnap.com/file/56QDSiIXo9KitEOgQmWz7jpfF1GsSI
Portfolio: www.samardac.com