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Topic: scene explorer, problem  (Read 3994 times)

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August 15, 2015, 12:09:47 pm
Now if you double click on group in scene explorer to select objects in this group, it will unhide objects if they are hidden. I think it have to select them but not unhide.
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August 15, 2015, 07:56:21 pm
The behavior is the objects in that group will be unhidden and selected.

Do you mean those objects should be selected but remain hidden?

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August 16, 2015, 06:04:51 am
Yes!

Becouse to select and unhide we have RMB.
« Last Edit: August 16, 2015, 06:06:33 am by samardac »
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August 16, 2015, 06:31:43 am
Can't do that. Hidden object can not be at selected status. This condition has been used all over the program.

What do you select invisible object for?

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August 16, 2015, 06:36:36 am
Actually I do not need select hidden objects, I need only that they do not become visible when you double click LMB on group.
Another words, if you double click LMB it will select only visible objects in group.

To unhide and select all we have double RMB.
« Last Edit: August 16, 2015, 06:38:46 am by samardac »
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August 16, 2015, 08:10:01 am
Many thanks!
Just wanted to know what this check boxes for?
http://take.ms/2gtaM

ALso actions in Scene explorer is not undoed. So if you deleted group you can not undo it.
« Last Edit: August 16, 2015, 08:13:17 am by samardac »
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August 16, 2015, 08:20:11 am
If the node is checked, it will be treated as selected. So you can work on a number of groups at the same time.

I don't have a good idea how to implement undo/redo in Scene Explorer.

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August 16, 2015, 08:26:14 am
Thank you, understood!
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