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Подробная информация об использовании оперативной (JIT) отладки вместо данного диалогового окна содержится в конце этого сообщения.************** Текст исключения **************System.IndexOutOfRangeException: Индекс находился вне границ массива. в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.Component.SelectEdgeAtPoint(Single x, Single y, ArrayList objects, Boolean ignoreCulling, Boolean allowSubdEdges, Boolean canSnapToEndPoint, Single allowance) в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.CharacterHolder.SelectEdgeAtPoint(Single x, Single y, Single allowance, Component hintComponent, Boolean freezedComponentBlocked, Boolean ignoreCulling, ArrayList objects) в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.Util.GetEdgeSnapPoint(Single x, Single y, Single tolerance, Boolean snapToEdgeMidPoint, AbstractGraphicWindow graphicWindow, ArrayList characters, CharacterHolder exclusiveCharacter, Component hintComponent, Boolean freezedComponentBlocked, Vector3& intersectPt, Object& objEdge) в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.GetSnapPointCore(ReferenceVector3 origianlPtRef, Single x, Single y, Boolean snapToGridPlane, Boolean snapToGridPoint, Boolean snapToGridLine, Boolean snapToFace, Boolean snapToPolyCenter, Boolean snapToEdge, Boolean snapToEdgeMidPt, Boolean snapToVertex, Boolean snapToSpline, Boolean snapToObject, Boolean snapToMesh, CharacterHolder excludedCharacter, Object& snappedObject, Boolean& isOthographicPlaneSnapping) в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.UpdateSnapPointSearch() в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.Update() в DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.FrameMove() в DigitalFossil.BaseGraphicWindow.FullRenderDetail(Boolean forced) в DigitalFossil.BaseGraphicWindow.Render(PresentTarget pt, Boolean forced) в DigitalFossil.BaseGraphicWindow.FullRender(Boolean forced, Boolean allWindows) в DigitalFossil.BaseGraphicWindow.FullRender() в DigitalFossil.AnimationDesign.AnimationDesignForm.FullRender() в DigitalFossil.AnimationDesign.AnimationDesignForm.Render() в DigitalFossil.StartForm.DoRender() в System.Windows.Forms.Timer.OnTick(EventArgs e) в System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Загруженные сборки **************mscorlib Версия сборки: 2.0.0.0 Версия Win32: 2.0.50727.5477 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll----------------------------------------NVil 1.0 Версия сборки: 2.3.5531.42732 Версия Win32: 2.3.5531.42732 CodeBase: file:///C:/Users/Vlad/Desktop/NVil-Feb-21-15/NVil%201.0.exe----------------------------------------WorkShop Версия сборки: 2.3.5531.42725 Версия Win32: 2.3.5531.42725 CodeBase: file:///C:/Users/Vlad/Desktop/NVil-Feb-21-15/WorkShop.DLL----------------------------------------BasicD3DClasses Версия сборки: 2.3.5531.42721 Версия Win32: 2.3.5531.42721 CodeBase: file:///C:/Users/Vlad/Desktop/NVil-Feb-21-15/BasicD3DClasses.DLL----------------------------------------CharacterClasses Версия сборки: 2.3.5531.42720 Версия Win32: 2.3.5531.42720 CodeBase: file:///C:/Users/Vlad/Desktop/NVil-Feb-21-15/CharacterClasses.DLL----------------------------------------System.Windows.Forms Версия сборки: 2.0.0.0 Версия Win32: 2.0.50727.5468 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System Версия сборки: 2.0.0.0
Probably a good time for me to remind about the missing ability of polygon extruding to snap points.Also a good time to put forward the problems with co-planer polygon creation(which this tool can also create).