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...............how to make spline that I want.
...................becouse dealing with Bezier type curves is not for me, very time consuming and hard especially in 3D...
Bézier curves are great if you can tweak tangents immediately after placing a knot. This, as far as I know, cannot be done in NVil.
Somehow they got messed up each time I moved spline's vertices - despite disabled auto naturalisation.
Bézier curves might have been awesome 10 years ago, but in my personal opinion, NURBS curves are far simpler and more intuitive to work with in a 3D environment.
To move a spline vertex without any auto-naturalisation, you need to disable all 3 options in "Edit > Options > Spline Transform Options"