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viewport shading
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Topic: viewport shading (Read 5410 times)
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Posts: 306
Triangle
Darcvizer
March 12, 2014, 07:33:32 pm
Hi guys, I noticed that in the viewport shading, bad work, quite often is not visible model.
And I want to ask accelerate programa, very lag's a hard scene, and with difficulty edit hard mesh , as well when dealing with boolean often falls programa.
Sory my english.
Thanks.
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Posts: 306
Triangle
Darcvizer
March 12, 2014, 08:25:10 pm
Still it would be nice if the object on which the cursor was illuminated
http://cs538108.vk.me/u43633640/docs/534079a4cdf6/Bezymyanny.gif?extra=dl7c7GC-7k9eZ2TOWagszXahXl3CPV2o1HyQPXNcga7F17U2DIxw9McAkmlqIadB-6fjmsm3azS8k69-XAgrko5cM4G0GrM
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Posts: 496
Triangle
Vaquero
March 12, 2014, 11:54:54 pm
Ok, so even though I rarely understood a word you've written in your first post, your short clip delivered the message of the second post. It's selection highlighting in object mode. Not a bad idea!
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viewport shading