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Topic: (Fixed)Spline Tangent edit  (Read 5765 times)

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January 27, 2014, 09:32:57 am
When editing a spline with "Spline Vertex >> Tangent", selecting one of the handles and LMB+Drag on the manipulator (any of the manipulator axis directions), the handle is only moving approx 10% speed of mouse cursor movement.
« Last Edit: February 06, 2014, 02:38:01 pm by steve »

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January 27, 2014, 10:44:49 am
Fixed.

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January 27, 2014, 12:30:23 pm
I am seeing some other problems, so will post them here.

Here I have a default config, the only change made is to the view-port colors. (That was just so I could see the spline better).

When drawing the spline, the spline between the vertex last created and the vertex under mouse cursor disappears then reappears as you move the mouse cursor, so it makes the spline constantly flicker as it removes/replaces that part of the spline.

Here is a screen-shot of where the spline between last spline vertex created and mouse cursor position for next spline vertex as disappeared.



Here I have a created spline and have selected one of its vertex. I LMB+Drag on the vertex (the small square on the manipulator).



If I drag too quickly, the spline vertex being moved shoots off into the distance somewhere.



If in orthographic view, the spline(while being dragged as mentioned) can move off too far for Nvil to calculate, and causes the spline to become corrupt, and the spline vertex position is shown as "NaN"












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January 29, 2014, 10:46:43 am
fixed.

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January 29, 2014, 06:12:03 pm
The bugs I reported in my second post are still there. The only difference, is that instead of the vertex position being show as "NaN" (in my last image posted to thread), it is now showing "-Infinity"

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January 30, 2014, 10:13:44 am
Check again.

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January 30, 2014, 11:50:13 am
I am no longer seeing the spline become corrupt when moving spline vertex(vertex moving off into infinity).

When creating the spline, the spline between last vertex created and cursor position for next spline vertex still disappears/re-appears when moving the cursor for next spline vertex point. That in itself may not be a problem. I will test more later and report back if it is a problem (mainly concerned if the spline disappears when snapping)

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All now Fixed.(5-Feb build) Thank you.
« Last Edit: February 06, 2014, 02:37:46 pm by steve »