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1. Use MMB2. Use Shift + Ctrl3. limitation in selection method.
1. What is "Window/Crossing Selections"?2. It is weird.. Why so many variants? Ctrl - negative selection, Shift - positive selection.3. bad.. May be IStonia thinking something, for example: select 2 edges and determine the direction of the selection. Select, until they reached the selected edge or corner >= x gradus.
1. When you drag out a selection area, there is a border. You may want to select those edges which are completely inside the area. You may also want to select those edges that sit across the border too, window crossing.
2. In the video, I saw the 'SmartTips' displayed on the left. If you look into it, you should see how the 'Shift/Ctrl/Alt' keys are assigned to control selection. Include: include new selection into existing selection. Exclude: exclude new selection from existing selection. Toggle: the new selection may overlap the existing selection and you can make the overlap area unselected and the non-overlap erea in the new selection selected.
3. There is page about selection in the help file. Help > Contents > Modeling > Selection Tools.
When you want to select the small edges or faces - very difficult to do this.In Preference-->Clip Plane-->Near Plane Scale i to set the smallest value - 0.001 .It is dont help me..
Hi molebox,Sounds like you are losing view focus.Use "Ctrl+Alt+shift" + RMB click near where you want to work. You can then zoom in better. Or, select a polygon/edge or vertex near area you want to work, and press "F6" to auto zoom to area.You will then better see and be able to select small edges/faces.
Why the focus does not work automatically?
Do you know any other apps which handle this and how?
Edit: When you adjust near/far clip planes manually, you need to set both in the individual viewport control panel. Far plane value should be larger than near plane.
I don't know. But, when i pressed Ctrl+Shift+Alt+RMB then "Clip Plane" worked is right,ie the artefact (culling) appear in strongly zoom (watch the video). Maybe you need to call "Set View Focusing Point" on each creating/opening the Scene?
up/down don't work.
I thinking that is bug. Problem was not only in perspective but and in the Left viewport. In the left viewport fully disappear a object
It is a special control, you need type in a non-zero value first, after that click and hold then drag to adjust the value.
Not sure what you mean here.