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Create a Box in Front ortho view, Object Orientation not match World orientation
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Topic: Create a Box in Front ortho view, Object Orientation not match World orientation (Read 26 times)
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Posts: 61
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Mike_Hocksworth
Today
at 06:56:33 am
When I try to create a Box within the front orthographic viewport, the box's object orientation is not aligned with the world orientation.
As in X, Y and Z now are different.
Creating the box within Perspective viewport, the Box Object and World orientations are the same.
For practical purposes, i am trying to trace around a Background viewport image in front viewport which I will also manipulate in the other viewports to further define the shape.
I'm not sure if this is a bug or expected behaviour?
Many Thanks.
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Polygon
IStonia
Today
at 11:10:22 am
It's not a bug. You can use this command to align the object's pivot orientation to world, Geometry > Common Command n Tools > Freeze Object Orientation.
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Create a Box in Front ortho view, Object Orientation not match World orientation