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Unify Polygon Normals?
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Topic: Unify Polygon Normals? (Read 9522 times)
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Posts: 2103
Polygon
steve
September 12, 2012, 11:54:03 pm
Hello IStonia,
I have been looking for a "Unify Polygon Normals", that is, to be able to set (ensure that) a mesh/object normals all point in the same (unified) directions.
It is that I am finding at times, I have an open constructed mesh with polygons pointing in different directions, and having to select to "flip", then re-check etc.
Have I missed an option that is already within Nvil? If not, would it be possible to add such a function?
Regards,
-Steve
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Polygon
IStonia
September 13, 2012, 09:49:33 am
Added.
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Posts: 2103
Polygon
steve
September 13, 2012, 02:07:58 pm
Thank you very much,
Best Regards,
-Steve
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Unify Polygon Normals?