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Conform Normal Direction
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Topic: Conform Normal Direction (Read 3721 times)
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Posts: 162
Spline
ghib
May 04, 2015, 12:32:24 pm
Is there a way to 'Conform' the normals of a mesh to one direction on a continuous mesh?
I had to do this on randomly flipped faces created using the retopo tool on a mesh recently. Bit of a pain if I didn't have Maya.
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Senior 3D Artist
Posts: 514
Polygon
kevjon
May 04, 2015, 01:00:56 pm
Polygon shortcut tools->Align normals to average normal ?
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Posts: 2103
Polygon
steve
May 04, 2015, 01:22:48 pm
Geometry > Common Commands n tools > Unify Polygon Facing
Common modeling Shortcut Tools > Unify Polygon Facing
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Posts: 162
Spline
ghib
May 04, 2015, 02:10:00 pm
Nice one guys, let me give those a try. I think it was Unify Polygon Facing I was looking for.
I think maybe the 'Geometry > Common Commands n Tools > Normal' tool needs an update as it doesn't have this function included.
kevjon: I think Align normals to average normals just averages the normals from the current selection, but cheers anyway.
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Senior 3D Artist
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Polygon
kevjon
May 04, 2015, 09:36:30 pm
Steves post will come in handy if I import geometry with the same issue.
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