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VoidWorld Update september 27 2011
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Topic: VoidWorld Update september 27 2011 (Read 12214 times)
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Posts: 546
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Polygon
Passerby
September 27, 2011, 11:25:59 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-sep-27-11.rar
Summary of changes:
* Bug in Q tool's droping-tool funtion is fixed.
* Snap-to-Face/Snap-to-PolygonCenter/Snap-to-Mesh/Snap-to-Object no longer work on transpanere or mesh-wired object. This is to provide convenience to snap to object behind.
* Bug in manipulator pivot constraint in maual mode is fixed.
Thanks!
I am currently struggling in performance issues. The Retopo tools have to be put aside for the moment.
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Last Edit: September 27, 2011, 12:12:12 pm by Passerby
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Posts: 162
Spline
ghib
September 27, 2011, 04:40:38 pm
Just a thought, I think these update posts should be locked. To keep them in the correct order on the forum.
..or..
Make a master thread with the updates put on the 1st post like 3DCoat update thread.
http://3d-coat.com/forum/index.php?showtopic=6634
cheers
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Senior 3D Artist
Posts: 546
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Polygon
Passerby
September 27, 2011, 04:57:57 pm
maybe locking all but the most current version?
or i can see if i can force just this board to sort by the topic creation date.
ghib im open to any suggestions for anything for the site so if you got any more ideas post them in this topic.
http://voidworld.cmcproductions.co.uk/index.php/topic,5.0.html
want this to be based around the community and work how everyone wants it too.
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Last Edit: September 27, 2011, 05:00:27 pm by Passerby
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VoidWorld Update september 27 2011