News:

 

Topic: Lay On (Fixed)  (Read 6521 times)

0 Members and 1 Guest are viewing this topic.

  • No avatar
  • Posts: 2103
  • Polygon
March 09, 2013, 11:15:43 am
Hi IStonia,

1:-

2 box, one as been scaled uniform to 0.5



Use "Lay On" to lay on the scaled box to the second. The scaled box reduces size again(goes from 5  to 2.5), but the Individual objects scale/bounded box shows(in "Manipulation Input") as if scale/size not changed.



2:
There also appears to be an error with orientation alignment with "Lay On".

2 box, one above the other. Use "Lay On" to drop top box down to bottom box.



After "Lay On", the object moved as rotated 90.028 deg



If simply dropping the box as shown, the orientation of the 2 objects should be the same after "Lay On" (the X/Z axis should be aligned)

---------------------

Fixed in Mar-10 update

Thank You.




« Last Edit: March 10, 2013, 03:20:14 pm by steve »

  • No avatar
  • Posts: 3760
  • Developer
  • Administrator
  • Polygon
March 10, 2013, 08:39:31 am
Fixed.

  • No avatar
  • Posts: 118
  • Spline
March 10, 2013, 03:20:34 pm
Hi steve.

Could you to record a video how to use the Lay On, please? When you have time, it is in no hurry. I did not understand how to use this tool.
Sorry for my bad english. Do not hesitate to ask if you do not understand me :-)

  • No avatar
  • Posts: 2103
  • Polygon
March 10, 2013, 06:12:18 pm
Hi molebox,

............how to use the Lay On

Select 2 separate objects. Select 1 polygon on 1st object, select a polygon on the 2nd object, "Lay on" will then align the polygon normal of 1st polygon selection to polygon normal of 2nd polygon selection.

2 objects selected:-


Select 1 polygon on 1st object that you want to align. Select 1 polygon on second object you want to align to. Use "Lay on":-
(Examples)









  • No avatar
  • Posts: 118
  • Spline
March 10, 2013, 06:28:10 pm
Cool. thank you!
my mistake was that I selected several polygons instead of one.
Sorry for my bad english. Do not hesitate to ask if you do not understand me :-)