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'Back face In Gray' Not Displaying Correctly On Instances
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Topic: 'Back face In Gray' Not Displaying Correctly On Instances (Read 5701 times)
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Posts: 496
Triangle
Vaquero
February 24, 2013, 09:51:46 pm
When 'Back face In Gray' gets activated, the polygons of an instace, that face away from the camera get shaded in gray, not the backsides of faces. I can select an instance, move the camera and everything is shaded correctly again, but when deselecting the isntance, and looking at the opposite side of the object, the faces that were not visible are now shaded in gray.
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Polygon
IStonia
February 25, 2013, 02:16:15 am
By 'Back Face' I mean faces facing away from camera. I am not quite sure what is problem you described. Can you provide a pic.
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Posts: 496
Triangle
Vaquero
February 25, 2013, 04:03:06 am
A short video can say so much more than a thousand pictures. ^^
http://youtu.be/1o2qS07kRhc
For me, backfaces would mean the back of a single sided face. The front would be the side where the normal of that face sticks out.
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Polygon
steve
February 25, 2013, 07:24:07 am
I am not seeing that on my setup.
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Polygon
IStonia
February 25, 2013, 11:26:46 am
It does not happen on my side.
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Polygon
IStonia
February 28, 2013, 11:51:58 am
Fixed. It occured if 'View > Object Shading > Show Edge On Unselected Objects' is off.
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'Back face In Gray' Not Displaying Correctly On Instances