Home
Help
Search
Login
Register
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
News:
NVil Forum
»
General Category
»
News and Updates
»
NVil(1.0) Update 15 Feb 2013
« previous
next »
Print
Pages: [
1
]
Author
Topic: NVil(1.0) Update 15 Feb 2013 (Read 3979 times)
0 Members and 1 Guest are viewing this topic.
Posts: 3760
Developer
Administrator
Polygon
IStonia
February 15, 2013, 11:32:41 am
New Update
http://www.digitalfossils.com/Download/NVil-Feb-15-13.rar
Summary of changes:
* Viewport layout is improved. When swithing to another layout, settings for current layout will be saved and will be used to restore when switch back.
* Edit > Options > General > Load viewport layout from file.
* Viewport context menu > Cycle Camera.
* Brush tool 'Pinch' and 'Extend' are added. Available in both basic streamline tools and the vertex visual tool 'Tweak'.
* Some more HUD contents. View > Display > Heads Up Display >...
* A new basic streamline tool, 'Spline_Polygon'. Create polygons from spline profile.
* Some bug fixings.
Thanks!
Logged
Posts: 496
Triangle
Vaquero
February 15, 2013, 02:05:18 pm
I almost do not come to do the things I've planned in "real life", because I'm ever so excited about a new NVil release.
Thanks a lot!
Logged
Posts: 36
Vertex
jcue
February 15, 2013, 05:17:09 pm
Thank you...especially for the spline polygon tool
Logged
Print
Pages: [
1
]
« previous
next »
NVil Forum
»
General Category
»
News and Updates
»
NVil(1.0) Update 15 Feb 2013