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From Moi to Nvil and back how to stay accurate
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Topic: From Moi to Nvil and back how to stay accurate (Read 14 times)
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Posts: 42
Vertex
Noobnvil
Today
at 05:38:02 am
Hello
I have a project going on in Moi3d.
I want to bring some object into Nvil to make a "shell" around the object and send back to Moi3d.
What is the best format to do this and to import it and back and stay accurate?
Thank you!
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From Moi to Nvil and back how to stay accurate