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Draw Mesh with Snap Vertex On makes line jagged
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Topic: Draw Mesh with Snap Vertex On makes line jagged (Read 3797 times)
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Posts: 176
Spline
miica
September 26, 2018, 10:56:58 pm
Hi everyone,
I am testing doing a retopo using draw mesh and run into a problem. When I enable vertex snapping, so that my end points stick to existing vertex, because I find that if the end points are not touching the vertex, no geometry will be created, and.. the line I draw becomes jagged because the vertex snapping caused my stroke to snap to vertices on the referenced mesh.
I created a gif to show what I mean...
https://www.dropbox.com/s/pzxzpikgt5cg19v/Draw-mesh-snap-vertex.gif?dl=0
I watched rubberDuck's video and see he doesn't have the problem. Any ideas??
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Polygon
IStonia
September 27, 2018, 12:12:33 am
Freeze the reference object.
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Spline
miica
September 27, 2018, 12:16:24 am
Ah, thanks IStonia! now it works! nice~
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Polygon
IStonia
September 27, 2018, 12:18:01 am
Also make sure this option is disabled, Edit > Preference > Options 2 > Snap to frozen object enabled.
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Draw Mesh with Snap Vertex On makes line jagged