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Topic: Bridge Problems  (Read 16996 times)

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  • Posts: 82
  • Edge
October 05, 2012, 12:18:42 am
Backface toggle works great. Thanks  ;D

  • Posts: 546
  • Administrator
  • Polygon
October 05, 2012, 12:55:52 am
still think there should be a way to visualize both face normals and vertex normals

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  • Posts: 2103
  • Polygon
October 09, 2012, 11:19:59 am
as you can see doing this from my maya install gives me a very nice all quads cap on the cylinder.


That can now be done with the new "Streamline Basic tool" > "Edge_Bridge__Multi(NoBreak)"

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  • Posts: 2103
  • Polygon
October 09, 2012, 11:23:05 am
Both the problems I reported in my first post, now appear to be resolved.

Nice work IStonia.  :)