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Topic: Custom UI (Read 4956 times)
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Posts: 2103
Polygon
steve
September 06, 2017, 08:18:13 am
Hi IStonia,
I know making new UI elements is probably not on your favourite things to do, I hope at some time you may possibly consider this request.
Manipulation Window.
The "Steppings" part of that window, could a new window be made that contains only those options?
Manipulation Input.
A new window that cantains only 4 lines of the current info:-
Location
Rotation
Scale
BB size (of single / all currently selected ojects)
Would it also be possible for the BB size to update in real time during scaling op, currently it goes blank during scaling and only updates/shows on mouse release.
(That is currently possible for the "Individual Objects" display for "Universal scale" and also possible for non-uniform scaling when "Manipulator Space Object Scaling Disabled" is checked.)
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Polygon
steve
October 20, 2017, 01:53:11 pm
I have made a mockup of the UI items I would like. They are intended to take up as little space as actually needed.
01. Manipulation Input (object(s) location/rotation/scale/size). This can be docked on right/left side of viewport.
02. Scene info. This is just reducing the current size(width) to stop the scroll bars appearing when it is docked under/above the [new]manipulation input window
03. Steppings window. Mainly for hot/floating window.
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Polygon
IStonia
November 30, 2017, 09:48:09 am
Try this
http://www.digitalfossils.com/Download/NVil-Nov-30-17.rar
01. A layout toggle button is added.
02. Done.
03. * Edit > Preference > Options 1 > GUI > Keep steppings info in manipulation window.
* View > Windows > Steppings Window.
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Posts: 2103
Polygon
steve
December 15, 2017, 12:02:28 pm
Looking good apart from the real time feedback of object size change, which currently only shows when using manipulator.
For example.
Create a box, use manipulator to change x-axis size, the change in size is shown in real time. If instead you use streamline tool > Scale > Axis scale, the readout dissapears as it did before.
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IStonia
December 15, 2017, 01:41:45 pm
Try this
http://www.digitalfossils.com/Download/NVil-Dec-17-17.rar
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Posts: 2103
Polygon
steve
January 01, 2018, 05:03:01 am
Hi IStonia,
Thanks for the update.
When you have time,......
Manipulation Input(window).
Create a "Plane". Scale "X" axis, that shows realtime feedback for size change in both old/new window. Change to "Polygon select" and select the plane. Change size in X again. In the main(old) input window, the realtime feedback of size change is shown in "Individual objects > BB size", in the new window, the "Size" display goes blank.
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IStonia
January 05, 2018, 09:18:23 am
Fixed.
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steve
January 05, 2018, 01:42:30 pm
Thank you very much.
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