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Frozen objects can be transformed
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Topic: Frozen objects can be transformed (Read 3908 times)
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Posts: 976
Polygon
rubberDuck
August 08, 2017, 11:05:45 pm
Once upon a time, I filed a bug report about an inability of deselecting (by clicking on an empty space in the viewport) objects that were selected in
Scene Hierarchy
window. This was fixed.
Now, while testing out the retopo mode, with reference objects set to frozen state, I've noticed that if you select a frozen object in the
Scene Hierarchy
window, you cannot deselect it the way described above. It remains selected. And while you cannot
Tweak
it, you can transform it with manipulators, even though it's frozen.
https://drive.google.com/open?id=0B5_r9d5SdkIvU2hJUFZHWGpIamM
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Last Edit: August 08, 2017, 11:12:45 pm by rubberDuck
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Polygon
IStonia
August 09, 2017, 09:09:24 am
Fixed.
http://www.digitalfossils.com/Download/NVil-Aug-11-17.rar
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Frozen objects can be transformed