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Orient Manipulator mode
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Topic: Orient Manipulator mode (Read 4523 times)
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Posts: 289
Triangle
VFX Artist
Mason
January 16, 2017, 01:25:58 pm
Orient Manipulator mode does not seem to work with a single component selected, although will work as expected when more then one component is selected.
ie: orientation is aligned to world when a single polygon is selected, but if 2 polygons are selected it will orient the manipulator to the averaged normal of the two polygons.
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Polygon
IStonia
January 18, 2017, 08:45:00 am
I works fine on me. You need to set Orientation option to Selection in Manipulation window.
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Triangle
VFX Artist
Mason
January 19, 2017, 07:45:55 am
This part i am doing, but Orientation to Selection only works when more then one component is selected. It will not align correctly with a single polygon selected for example, and defaults to object orientation.
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Polygon
IStonia
January 19, 2017, 08:53:35 am
Can you send me your config files?
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Triangle
VFX Artist
Mason
January 19, 2017, 09:02:22 am
https://www.dropbox.com/s/v9f9yxoq8s5laja/User%20Settings.rar?dl=0
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Polygon
IStonia
January 19, 2017, 10:18:05 am
Manipulation > Snapping Options > Use Object Orientation In Subobject Snapping.
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Triangle
VFX Artist
Mason
January 19, 2017, 12:35:25 pm
Thanx! So many options! Currently integrating all of the new features in the last year into the UI, and streamline tools.
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Orient Manipulator mode