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System.IndexOutOfRangeException: Indice oltre i limiti della matrice. in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.GrowEdgeRingSelection(Edge e, Edge edgePrev, Boolean& firstPhase, Boolean& growed, ArrayList edgesInRing, Boolean markEdgeAsSelected, Boolean stopAtSelectedEdge, Boolean selectedEdgeOnly, Boolean allowNonQuadMixing) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.GrowEdgeRingSelection(Edge e, Edge edgePrev, Boolean& firstPhase, Boolean& growed, ArrayList edgesInRing, Boolean markEdgeAsSelected, Boolean stopAtSelectedEdge, Boolean allowNonQuadMixing) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.CutLineIndicator.CreateEdgeConnectIndication(Boolean externalCall, Edge edgeToWorkOn, Int32 numConnections, Boolean snapToEdgeMidPointIn, Boolean fixedLengthIn, ArrayList& createdLoopEdges, ArrayList& indicPts) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.RenderIndicationEdges(Boolean outSideCall, Edge edge, Single edgePos, Int32 numConnections, Boolean snapToEdgeMidPtIn, Boolean fixedLengthIn) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.Render() in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.Render() in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.RenderObjects() in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.Render() in DigitalFossil.BaseGraphicWindow.Render3DEnvironment() in DigitalFossil.BaseGraphicWindow.FullRenderDetail(Boolean forced)
Is it possible you can reproduce the error?
Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestrasono riportate in fondo al messaggio.************** Testo dell'eccezione **************System.IndexOutOfRangeException: Indice oltre i limiti della matrice. in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.GrowEdgeRingSelection(Edge e, Edge edgePrev, Boolean& firstPhase, Boolean& growed, ArrayList edgesInRing, Boolean markEdgeAsSelected, Boolean stopAtSelectedEdge, Boolean selectedEdgeOnly, Boolean allowNonQuadMixing) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.ConnectEdgeInner(Edge& edgeToWorkOn, Single edgePosIn, Boolean externalCall, Boolean externalCallSelectionOnly, Int32 externalCallNumCuts, Boolean snapToEdgeMidPointIn, Boolean fixedLengthIn, Boolean usePrevFixedLengthIn, Boolean isDoubleLoopCut, Boolean keepKeyInTemporaryMode, ArrayList& createdLoopEdges, ArrayList& slideVertsA, ArrayList& slideVertOriginalPositionsA, ArrayList& slideVertDirectionsA, ArrayList& slideVertsB, ArrayList& slideVertOriginalPositionsB, ArrayList& slideVertDirectionsB) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.ConnectEdge(Edge& edgeToWorkOn, Single edgePosIn, Boolean externalCall, Boolean externalCallSelectionOnly, Int32 externalCallNumCuts, Boolean snapToEdgeMidPointIn, Boolean fixedLengthIn, Boolean usePrevFixedLengthIn, Boolean isDoubleLoopCut, Boolean keepKeyInTemporaryMode, ArrayList& createdLoopEdges, ArrayList& slideVertsA, ArrayList& slideVertOriginalPositionsA, ArrayList& slideVertDirectionsA, ArrayList& slideVertsB, ArrayList& slideVertOriginalPositionsB, ArrayList& slideVertDirectionsB) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.ConnectEdge(Edge& edgeToWorkOn, Single edgePosIn, Boolean externalCall, Boolean externalCallSelectionOnly, Int32 externalCallNumCuts, Boolean snapToEdgeMidPointIn, Boolean fixedLengthIn, Boolean usePrevFixedLengthIn, Boolean keepKeyInTemporaryMode, ArrayList& createdLoopEdges) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.OnMouseDownCore(Object sender, MouseEventArgs e, Boolean fromNonModifyEvent) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.ConnectEdgeOp.OnMouseDown(Object sender, MouseEventArgs e) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.OnMouseDownMain(Object sender, MouseEventArgs e) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.OnMouseDown(Object sender, MouseEventArgs e) in DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.OnMouseDown(Object sender, MouseEventArgs e) in DigitalFossil.AbstractGraphicWindow.CursorClerk.OnMouseDown(Object sender, MouseEventArgs e) in System.Windows.Forms.MouseEventHandler.Invoke(Object sender, MouseEventArgs e) in System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e) in System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) in System.Windows.Forms.Control.WndProc(Message& m) in System.Windows.Forms.ScrollableControl.WndProc(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Assembly caricati **************mscorlib Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5456 (Win7SP1GDR.050727-5400) Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll----------------------------------------VoidWorld 2.4 Versione assembly: 2.3.4572.2441 Versione Win32: 2.3.4572.2441 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/VoidWorld%202.4.exe----------------------------------------System.Windows.Forms Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5460 (Win7SP1GDR.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5456 (Win7SP1GDR.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Drawing Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5462 (Win7SP1GDR.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System.Data Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5420 (Win7SP1.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll----------------------------------------CharacterClasses Versione assembly: 2.3.4572.2428 Versione Win32: 2.3.4572.2428 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/CharacterClasses.DLL----------------------------------------Microsoft.DirectX Versione assembly: 1.0.1901.0 Versione Win32: 5.3.0000001.1126 built by: DIRECTX Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/Microsoft.DirectX.DLL----------------------------------------Microsoft.DirectX.Direct3D Versione assembly: 1.0.1901.0 Versione Win32: 5.3.0000001.1126 built by: DIRECTX Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/Microsoft.DirectX.Direct3D.DLL----------------------------------------System.Xml Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5420 (Win7SP1.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------WorkShop Versione assembly: 2.3.4572.2435 Versione Win32: 2.3.4572.2435 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/WorkShop.DLL----------------------------------------BasicD3DClasses Versione assembly: 2.3.4572.2429 Versione Win32: 2.3.4572.2429 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/BasicD3DClasses.DLL----------------------------------------DevExpress.XtraBars.v10.2 Versione assembly: 10.2.4.0 Versione Win32: 10.2.4.0 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/DevExpress.XtraBars.v10.2.DLL----------------------------------------DevExpress.Utils.v10.2 Versione assembly: 10.2.4.0 Versione Win32: 10.2.4.0 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/DevExpress.Utils.v10.2.DLL----------------------------------------Microsoft.DirectX.Direct3DX Versione assembly: 1.0.1901.0 Versione Win32: 5.3.0000001.1126 built by: DIRECTX Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/Microsoft.DirectX.Direct3DX.DLL----------------------------------------DevExpress.Data.v10.2 Versione assembly: 10.2.4.0 Versione Win32: 10.2.4.0 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/DevExpress.Data.v10.2.DLL----------------------------------------DevExpress.XtraEditors.v10.2 Versione assembly: 10.2.4.0 Versione Win32: 10.2.4.0 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/DevExpress.XtraEditors.v10.2.DLL----------------------------------------mscorlib.resources Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5456 (Win7SP1GDR.050727-5400) Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll----------------------------------------Microsoft.DirectX.DirectInput Versione assembly: 1.0.1901.0 Versione Win32: 5.3.0000001.1126 built by: DIRECTX Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/Microsoft.DirectX.DirectInput.DLL----------------------------------------Microsoft.DirectX.DirectSound Versione assembly: 1.0.1901.0 Versione Win32: 5.3.0000001.1126 built by: DIRECTX Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/Microsoft.DirectX.DirectSound.DLL----------------------------------------Microsoft.VisualC Versione assembly: 8.0.0.0 Versione Win32: 8.00.50727.4927 Base di codice: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll----------------------------------------Accessibility Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.4927 (NetFXspW7.050727-4900) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll----------------------------------------System.Management Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5420 (Win7SP1.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll----------------------------------------AnimationPlay Versione assembly: 1.0.4572.2441 Versione Win32: 1.0.4572.2441 Base di codice: file:///C:/Users/USER/Downloads/VoidWorld-Jul-08-12/AnimationPlay.DLL----------------------------------------System.resources Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5420 (Win7SP1.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_it_b77a5c561934e089/System.resources.dll----------------------------------------System.Windows.Forms.resources Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.5420 (Win7SP1.050727-5400) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll----------------------------------------************** Debug JIT **************Per attivare il debug JIT, è necessario impostare il valorejitDebugging nella sezione system.windows.forms del file di configurazionedell'applicazione o del computer (machine.config).L'applicazione inoltre deve essere compilata con il debugattivato.Ad esempio:<configuration> <system.windows.forms jitDebugging="true" /></configuration>Quando il debug JIT è attivato, tutte le eccezioni non gestitevengono inviate al debugger JIT registrato nel computer,anziché essere gestite da questa finestra di dialogo.
Edit > Options > Set Undo Level.
If you can reproduce the error, I'll be able to fix it. It just won't happen to me.
The first error is about rendering, can be fixed easily.What really worries me is the second error that occured when you clicked mouse button down to create cut lines. Can you reproduce it?
Fixed. Should never happen again.