Home
Help
Search
Login
Register
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
News:
NVil Forum
»
General Category
»
Bug Reports
»
OBJ import error: Divide into poly groups & Z-UP
« previous
next »
Print
Pages: [
1
]
Author
Topic: OBJ import error: Divide into poly groups & Z-UP (Read 5444 times)
0 Members and 2 Guests are viewing this topic.
Posts: 162
Spline
ghib
May 12, 2015, 12:16:10 pm
Just found a bug with importing OBJ files sent from Maya that contain Polygon Groups.
I have 'Divide into objects by polygon groups' set in NVil File format Options, also with Z_UP.
Logged
Senior 3D Artist
Posts: 3760
Developer
Administrator
Polygon
IStonia
May 13, 2015, 08:52:28 am
I seems to me that your Maya obj exporter didn't do it properly.
Logged
Posts: 162
Spline
ghib
May 14, 2015, 09:10:44 am
ok I'll have a look into why this might be the case on the Maya side as you're quite confident that it's not an NVil issue.
cheers Istonia
Logged
Senior 3D Artist
Print
Pages: [
1
]
« previous
next »
NVil Forum
»
General Category
»
Bug Reports
»
OBJ import error: Divide into poly groups & Z-UP