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Topic: Mesh renaming (Read 5121 times)
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Posts: 2103
Polygon
steve
March 08, 2015, 11:51:48 am
Hi IStonia,
Slight problem.
It appears that if I split an object into seperate mesh, a "Null" mesh is created. If that "Null" is deleted, renaming any of the remaining detached mesh will cause an "unhandled exception" while in same session.
Simple example.
Plane, edge split into 4.
Select the 4 split polygons and "Break into seperate meshes"
Switch to mesh selection, and bring up "Mesh List". which shows "Empty mesh".
Delete empty mesh. Rename any of the remaining mesh will cause unhandled exception.
Currently 2 options.
Leave empty mesh for as long as I may need to rename the remaining mesh.
Delete empty mesh, save scene, restart Nvil.
Could you please have a look when you have time.
Thanks
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