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Topic: Faces (Read 4926 times)
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Polygon
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samardac
March 23, 2014, 12:27:13 pm
What is it faces?
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Triangle
VFX Artist
Mason
March 23, 2014, 12:45:03 pm
polygons
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Polygon
Passerby
March 23, 2014, 01:11:12 pm
If your talking about in the viewport stats where it shows polygons and faces, that is because one is for tris and one for everything else.
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Polygon
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samardac
March 23, 2014, 02:34:17 pm
Yep I talked about viewport stat. Thanks.
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Polygon
steve
March 24, 2014, 12:47:22 pm
Polys = number of tris, quads and n-gons in the scene
Faces = number of faces(triangles) that make up the display of the tris, quads and n-gons in the scene.
If using quads/n-gons to build a model, it is important that you understand the underlying faces(triangulation) and how their windings can affect display/rendering.
Pic added:-
Please note:
There is a difference between "Wireframe" and "Wire Mesh" view.
"Wireframe" will show edges that are on polys
"Wire Mesh" will show edges on Polys
and
faces
Wiremesh display is found:-
View > Object Shading > Object individual Shading > Wire Mesh/Wire Mesh all
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Last Edit: March 24, 2014, 01:43:03 pm by steve
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Polygon
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samardac
March 24, 2014, 04:24:51 pm
Thank you very much)
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