Home
Help
Search
Login
Register
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
News:
NVil Forum
»
General Category
»
Community Help
»
Pivot
« previous
next »
Print
Pages: [
1
]
Author
Topic: Pivot (Read 3762 times)
0 Members and 1 Guest are viewing this topic.
Posts: 1697
Administrator
Polygon
Portfolio: www.samardac.tumblr.com
samardac
February 22, 2014, 04:27:53 pm
What is the differences between pivot in manipulation window and pivot in visual tools?
Logged
Portfolio:
www.samardac.com
Posts: 289
Triangle
VFX Artist
Mason
February 25, 2014, 08:42:57 pm
Visual Tools pivot moves the pivot to the center of the object bounding box or mesh.
Manipulation is for fine tuning if you want the pivot to align or be snapped to a specific point in space.
Logged
Portfolio
Company Reel
Youtube Channel
Posts: 2103
Polygon
steve
February 26, 2014, 02:59:41 am
Basics:-
With an object selected, enable "Visual Tools > Pivot". The object pivot is seen as the manipulator, and you can move the object pivot by using the manipulator, be it by dragging or snap points. The options also allow setting the pivot to object center. There is more advanced tools for setting object pivot:- "Streamline Tools > Object Pivot" and "Streamline Tools > Object/Mesh Pivot"
Each object as its own pivot location/orientation.
The pivot in manipulator window, is the manipulator. It can be set using the "Set" buttons in the manipulator window, or there is a more advanced manipulator settings tool:- Streamline Tools > Set Manipulator"
The position/orientation of the manipulator changes depending on what setting are made in the Manipulator window (selection/object/manual etc).
To add to possible confusion, there is also a group Pivot, that can be set via "Streamline Tools > Group Pivot"
Logged
Print
Pages: [
1
]
« previous
next »
NVil Forum
»
General Category
»
Community Help
»
Pivot