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Crooked rotation axis instead of averaged?
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Topic: Crooked rotation axis instead of averaged? (Read 5641 times)
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Posts: 976
Polygon
rubberDuck
April 15, 2013, 08:56:51 pm
Hello.
I'm not sure if I already asked this or if it's a bug or not, but when I select multiple components on some surfaces, the manipulator (in Selection/Selection mode) gets crooked instead of displaying the averaged rotation axis. Any idea why does this happen?
http://youtu.be/ql9tnXotkfs
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Crooked rotation axis instead of averaged?