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System.IndexOutOfRangeException was not handled. Message=Index was outside of the array. Source=CharacterClasses StackTrace: at DigitalFossil.BaseVertex.GetEdgeArray(BaseVertex vertex) at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.SetExcludeSnappingObjectsFromVerticesCore(ArrayList verts) at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.SetExcludeSnappingObjectsFromVertices(ArrayList verts) at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.SelectionHolder.MoveVertexFromInfo(Vector3 vMoved, CharacterHolder characterHolder, ArrayList selectionUnits) at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.SelectionHolder.Update() at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.UpdateCore() at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.TransformManager.Update() at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.ModelDesigner.Update() at DigitalFossil.AnimationDesign.AnimationDesignGraphicWindow.FrameMove() at DigitalFossil.BaseGraphicWindow.FullRenderDetail(Boolean forced) at DigitalFossil.BaseGraphicWindow.Render(PresentTarget pt, Boolean forced) at DigitalFossil.BaseGraphicWindow.FullRender(Boolean forced, Boolean allWindows) at DigitalFossil.BaseGraphicWindow.FullRender() at DigitalFossil.AnimationDesign.AnimationDesignForm.FullRender() at DigitalFossil.AnimationDesign.AnimationDesignForm.Render() at DigitalFossil.StartForm.Run_InMainThread() at DigitalFossil.StartForm.Main(String[] args)