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General Discussion / Re: New user where to begin?
« Last post by IStonia on February 06, 2025, 01:29:18 am »- How can one setup a shortcut to cycle thru the views and reset view?
for instance if you are in the 3d view at full screen you press a button and you can cycle thru left, right, top etc and reset the view as well with another shortcut button
You can set up a user tool window and add user tool buttons to it and assign tools to the buttons.
But try this new version, https://digitalfossils.com/Download/NVil-Feb-06-25.zip. A viewport button is added. At the bottom of the viewport. LMB: CycleViews, MMB: Best View, RMB: ResetView.
- Is there a way to shell a model or set a thickness? for instance bmodelq4.JPG if you select all the outside polygons and add a certain thickness to it...this could be usefull to 3d print the model.
A new option is added to the shell tool. Geometry > Common Command n Tools > Shell > Allow closed mesh.
-On bmodelq2.JPG can you set guidelines with a certain distance or set as parallel to another guideline?
You can duplicate the guide line then move it by a certain distance in a direction.
-On bmodelq3.JPG what is the easiest way to make 2 polygons parallel?
Don't understand.
-On bmodelq1.JPG How would one fix the wing that going to a sharp point? cut a line into it and extrude down?
Don't understand.
-On the model bmodelq4.JPG if I want to make it let say 3d print or Cnc cut which is my end goal...
What are your thoughts on my modeling technique and what should be improved?
I was thinking of leaving it without chamfer any thing, export it and maybe try something like Rhino shrinkwrap? https://www.youtube.com/watch?v=ETeytCD7HTA
I tried to subD it but it became a mess so I am doing something wrong there? what should I need to do If I want to subD that model which has allot of flat faces and sharp corners?
On my other model modelq1.jpg
How would one create a sharp round shape and flat?
I tried circularize but I did not work well ...maybe I need to add more cuts? and the use the align tools?
When using subD, you can either add supporting loops or use subd edge creasing to hold the shape.