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51
Bug Reports / Fatal Errors
« Last post by silent_haven on March 26, 2026, 01:36:18 pm »
I come back to NVIL to work from time to time, and whenever I try, I constantly run into a bug or an error. Be it a Rect-Select bug, an Alt bug, or an Axis Move bug described in previous topics. And I just pick them up from the surface, because I'll just log in for five minutes without doing anything major, find a couple, and then log out, because it's impossible to work like that. And it turns out I'm the only one writing about all this.
Guys who model, how is the program working for you? Maybe there's something wrong with my computer or my settings, and it's my own fault?
I don't remember anything like this in January, when I was modeling a huge robot (you can see it in my Feature Suggestions thread). Back then, the workflow was generally quite smooth. To me, it seems like all this started popping up after my thread about the UI bug (NVIL version March 07-26D). Although there's no connection between the UI fixes and what's shown in the video below, it's still seems strange to me.

I tried to model the sci-fi case, record it on a video, and encountered microlags and fatal errors. Microlags themselves aren't a big problem — they happen when I move something, zoom, or weld, for example. They're just minor 0.2-second slowdowns that are annoying. The bigger problem is the fatal errors and bugs. Below is the full text of the errors. I've encountered them more than once:
1. Temporary undo redo key missing on recorvering
2. System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at DigitalFossil.AnimationDesign.ModelDesigner.UndoRedoManager.Record.CharacterRecord.ComponentRecord.ComponentVertexPositionRecord.CreateOppositeRecord(ComponentRecord componentRecord)
   at DigitalFossil.AnimationDesign.ModelDesigner.UndoRedoManager.Record.CharacterRecord.ComponentRecord.CreateOppositeRecord(CharacterRecord characterRecord)
   at DigitalFossil.AnimationDesign.ModelDesigner.UndoRedoManager.Record.CharacterRecord.CreateOppositeRecord(Record recordIn)
   at DigitalFossil.AnimationDesign.ModelDesigner.UndoRedoManager.Record.CreateOppositeRecord(Boolean forUndo)
   at DigitalFossil.AnimationDesign.ModelDesigner.UndoRedoManager.UndoInternal(Boolean multyPasses)

Video: https://www.youtube.com/watch?v=izcbXK0YAzU
52
Bug Reports / Re: AltBug
« Last post by silent_haven on March 26, 2026, 09:46:58 am »
Enabled and restarted. Looks like that, seems it is how it should be according to your video
53
Bug Reports / Re: AltBug
« Last post by IStonia on March 26, 2026, 09:24:29 am »
I just notice your "Enable Visual Style" was disabled. Try enable it.
54
Bug Reports / Re: AltBug
« Last post by IStonia on March 26, 2026, 09:20:52 am »
Strange. This is how it behave in my Win11.
https://youtu.be/_oW4iNUTzx0
55
Bug Reports / Re: AltBug
« Last post by silent_haven on March 26, 2026, 08:52:53 am »
One suggestion.
You may not need to uncheck this option for dark scheme, Edit > Preference > Colors > Form Color Scheme > Use Visual Style Back Color.
Nothing changes for me if I check or uncheck "Use Visual Style Back Color"
Only "Enable Visual Style" turns checkboxes to gray on gray colors which is not quite readable for me
56
Bug Reports / Re: AltBug
« Last post by IStonia on March 26, 2026, 08:13:35 am »
One suggestion.
You may not need to uncheck this option for dark scheme, Edit > Preference > Colors > Form Color Scheme > Use Visual Style Back Color.
57
Bug Reports / Re: AltBug
« Last post by silent_haven on March 26, 2026, 07:37:41 am »
Fixed. Thank you
58
Bug Reports / Re: AltBug
« Last post by IStonia on March 25, 2026, 09:01:26 pm »
59
Bug Reports / AltBug
« Last post by silent_haven on March 25, 2026, 03:35:03 pm »
Hi, IStonia. Noticed the bug which causes select or deselect while holding alt - paning or rotating viewport
https://www.youtube.com/watch?v=iVKxrkekjBo
60
General Discussion / Re: Twisting when using bridge tool
« Last post by Noobnvil on March 23, 2026, 01:28:36 am »
Thanks ...works great now!
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