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General Discussion / Re: New user where to begin?
« Last post by steve on February 08, 2025, 09:25:15 pm »Is there a button for the rotation snap selection?
The tool is set by default. You just need to add a shortcut/hotkey.
Is there a button for the rotation snap selection?
It is faster by using the "Rotation Snap Selection" streamline tool.
1. Select a polygon.
2. Make sure "Selection" option is chosen for both manipulator's location and orientation.
3. Enable polygon snapping option.
4. Activate the "Rotation Snap Selection" tool.
5. MMB click the target polygon.
I select a polygon which should be the base one , select another polygon maybe a button, shortcut or something and this will make the 2nd selected polygon to match the base one angles,
You can use the transform list:- Help -> Contents -> Modeling -> Object Manipulation.
I select a polygon which should be the base one , select another polygon maybe a button, shortcut or something and this will make the 2nd selected polygon to match the base one angles,
- How can one setup a shortcut to cycle thru the views and reset view?
for instance if you are in the 3d view at full screen you press a button and you can cycle thru left, right, top etc and reset the view as well with another shortcut button
- Is there a way to shell a model or set a thickness? for instance bmodelq4.JPG if you select all the outside polygons and add a certain thickness to it...this could be usefull to 3d print the model.
-On bmodelq2.JPG can you set guidelines with a certain distance or set as parallel to another guideline?
-On bmodelq3.JPG what is the easiest way to make 2 polygons parallel?
-On bmodelq1.JPG How would one fix the wing that going to a sharp point? cut a line into it and extrude down?
-On the model bmodelq4.JPG if I want to make it let say 3d print or Cnc cut which is my end goal...
What are your thoughts on my modeling technique and what should be improved?
I was thinking of leaving it without chamfer any thing, export it and maybe try something like Rhino shrinkwrap? https://www.youtube.com/watch?v=ETeytCD7HTA
I tried to subD it but it became a mess so I am doing something wrong there? what should I need to do If I want to subD that model which has allot of flat faces and sharp corners?
On my other model modelq1.jpg
How would one create a sharp round shape and flat?
I tried circularize but I did not work well ...maybe I need to add more cuts? and the use the align tools?
Thanks...I was already 45 min on it to see what I am doing wrong.
Another question here.
can you put a guideline between to points to match the remaining points?