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41
Bug Reports / Re: Weird Normal Behavior
« Last post by silent_haven on December 27, 2025, 07:30:02 am »
Yeah, tried to recreate on a sphere and couldn`t make a hard edge. But in this case, illustrated on screenshot, hard edge can be made, but with weird look on first attempt and good look on a second. I`ll keep an eye on it and try to figure it out
42
Bug Reports / Re: Weird Normal Behavior
« Last post by IStonia on December 27, 2025, 07:18:45 am »
Hard edge does not work if only one hard edge on a vertex. it needs to have at least two separate polygon groups around one vertex to build the hard edge effect.
43
Bug Reports / Re: Weird Normal Behavior
« Last post by silent_haven on December 27, 2025, 07:04:44 am »
It`s kind of random, can`t recreate. I`ll keep an eye on it. Maybe sometimes an edge doesn`t like being surrounded by other soft edges when I try to hard it
44
Bug Reports / Re: Weird Normal Behavior
« Last post by IStonia on December 27, 2025, 06:38:26 am »
I can't recreate the bug. Do you have steps that can recreate it?
45
Bug Reports / Weird Normal Behavior
« Last post by silent_haven on December 27, 2025, 05:26:47 am »
Hi iStonia, there is a problem with harden/soften edges. Sometimes when I harden an edge, it behaves like this (screenshot), it is not fully harden and it looks weird. If I harden it again, this bug dissapears. But it is sad then you need to harden some edges twice, seems like a bug.
46
Community Help / Re: Newbie Questions
« Last post by IStonia on December 22, 2025, 08:45:03 am »
Can't wait to see anything you can make with it :)
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Community Help / Re: Newbie Questions
« Last post by silent_haven on December 22, 2025, 08:41:54 am »
Ah, okay, I get it. Will try to make some beautiful stuff with it. Thank you again for answering and sorry for disturbing you on and on. This program is nice and I wish you a plaesant work in it`s further development :)
48
Community Help / Re: Newbie Questions
« Last post by IStonia on December 22, 2025, 08:30:40 am »
Why sad? You can activate the Spline Rig tool in polygon/edge/vertex mode if you want to bend the object. In object mode, it works on objects. At 3:45, https://youtu.be/yuCPC_OShRY.
49
Community Help / Re: Newbie Questions
« Last post by silent_haven on December 22, 2025, 08:21:42 am »
1-4. Thank you, that worked

5. Sadly, it doesn`t work in object mode in my case, only with verices
50
Community Help / Re: Newbie Questions
« Last post by IStonia on December 22, 2025, 01:09:13 am »
1. Edit > Options > Dropping StreamLine Tool By Hotkey/Button Disabled.

2. There are two vertex chamfer styles, chop-off/refine. No segments can be generated in chop-off style. You can switch styles by tapping Space key during the operation.

3. Streamline basic tool can not be bound to a hotkey. You need to create a streamline line tool and add the streamline basic tool into the streamline tool. Then bind the streamline tool to a hotkey.

4. There two ways. 1) View > Object Shading > Object Individua Shadings > ... 2) Double click the related buttons in the top toolbar.

5. The Spline-Rig tool shown in the video is the early version which only works on mesh subobjects. The later version includes the object level operation which works in object mode.
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