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NVILL Discussion / Create a Box in Front ortho view, Object Orientation not match World orientation
« Last post by Mike_Hocksworth on October 21, 2025, 06:56:33 am »When I try to create a Box within the front orthographic viewport, the box's object orientation is not aligned with the world orientation.
As in X, Y and Z now are different.
Creating the box within Perspective viewport, the Box Object and World orientations are the same.
For practical purposes, i am trying to trace around a Background viewport image in front viewport which I will also manipulate in the other viewports to further define the shape.
I'm not sure if this is a bug or expected behaviour?
Many Thanks.
As in X, Y and Z now are different.
Creating the box within Perspective viewport, the Box Object and World orientations are the same.
For practical purposes, i am trying to trace around a Background viewport image in front viewport which I will also manipulate in the other viewports to further define the shape.
I'm not sure if this is a bug or expected behaviour?
Many Thanks.

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