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21
General Discussion / Re: Twisting when using bridge tool
« Last post by Noobnvil on March 22, 2026, 03:47:19 pm »
Hello attached a pic what I am trying to to.
If I have 2 cylinders and select 2 faces (not holes) bridge straight down...no problem

but when I try to bridge it at a longer distance it gets twisted and I do not know how to fix it
22
General Discussion / Re: Twisting when using bridge tool
« Last post by kevjon on March 22, 2026, 09:49:59 am »
Ok I am totally lost here so I use the bridge tool with faces then bridge tool with the edge to twist it?

Looks like a bug to me in the scenario you tried.

I tried to create 2 holes then the bridge cap tool but nothing so I am doing it wrong.

If you're trying to cap each hole individually then:
Highlight one edge of the hole (without selecting it) > hold D key down > RMB click the highlighted edge > release D key to cap the hole.
23
General Discussion / Re: Twisting when using bridge tool
« Last post by IStonia on March 22, 2026, 07:27:21 am »
Can you provide more information about what your trying to do? Couldn't get it from just words.
Have you watched this bridge video? https://youtu.be/M-M0QEkQJLg
24
NVILL Discussion / Re: Rest/place object on ground
« Last post by chikega on March 21, 2026, 10:25:49 pm »
Thank you - I guess I didn't watch the videos in sequence. It shows the process in a previous video.
25
NVILL Discussion / Re: Rest/place object on ground
« Last post by kevjon on March 21, 2026, 09:55:43 pm »
Select a command in tool search > right mouse button click on it > add to hot numbers or letters.
26
General Discussion / Some of my works
« Last post by kevjon on March 21, 2026, 09:33:13 pm »
I thought it might be of interest to other users to occasionally post some of my works as I complete them in NVil (or reach a significant WIP stage)

Here is the first where I have completed the modelling in NVil of a 1930's aircraft, the LeO H-43 seaplane with observation area.
DrawMesh retopology was used a lot in the modelling to create the subtle ribbing effects.
I could have reproduced these effects with bump mapping but modelling them always looks better.

https://drive.google.com/file/d/1hgSG1SvWalep_1lYWSv_2CpNe9_6HZaK/view?usp=drive_link
27
General Discussion / Re: (WIP) Radial Engine
« Last post by Noobnvil on March 21, 2026, 02:25:28 pm »
Looks nice!
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General Discussion / Re: Twisting when using bridge tool
« Last post by Noobnvil on March 21, 2026, 02:23:05 pm »
Ok I am totally lost here so I use the bridge tool with faces then bridge tool with the edge to twist it?
I tried to create 2 holes then the bridge cap tool but nothing so I am doing it wrong.

attached my file . tnx!
29
Bug Reports / Re: Few Bugs
« Last post by silent_haven on March 21, 2026, 11:32:45 am »
The rect-select bug has nothing to do with the GUI.

In the latest version, the GUI scaling algorithm has been changed because the previous algorithm was not intuitive. Your current scaling values are not correct as I can see you are having a messy GUI. Go to Edit > Preference > GUI Scale and reset any scaling if needed. The Overall scale maybe just leave it as is. The other scale value should be ok at value of 1 or some thing around 1.
You are right. Restored all my settings including GUI and collapse-expand bug has dissapeared. Had no idea messy GUI can cause this issue. Now all seems fine. Thank you for your efforts, I really appreciate it!
30
Bug Reports / Re: Few Bugs
« Last post by IStonia on March 21, 2026, 09:33:47 am »
The rect-select bug has nothing to do with the GUI.

In the latest version, the GUI scaling algorithm has been changed because the previous algorithm was not intuitive. Your current scaling values are not correct as I can see you are having a messy GUI. Go to Edit > Preference > GUI Scale and reset any scaling if needed. The Overall scale maybe just leave it as is. The other scale value should be ok at value of 1 or some thing around 1.
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