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NVILL Discussion / Re: Rest/place object on ground
« Last post by IStonia on October 23, 2025, 07:27:07 am »
How do you define child objects?
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NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 23, 2025, 07:06:15 am »
This works great for a single un-grouped object :-)

It does however seem to leave behind any child objects on my testing.

I admit, I didn't even think of considering child objects when I made this request.

Many thanks again.
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It is just in case it may be useful in some cases.
You can also use the "Object Pivot" tool to set object's orientation. At 6:47, https://youtu.be/yuCPC_OShRY.
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NVILL Discussion / Re: Rest/place object on ground
« Last post by IStonia on October 23, 2025, 06:19:46 am »
Try this
https://digitalfossils.com/Download/NVil-Oct-23-25-Steam.zip

Object mode > Place On Ground Floor. See if it works in the way you want.
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Thanks for that, now my orientation is correct again.

I'm curious why the orientation is flipped about?
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It's not a bug. You can use this command to align the object's pivot orientation to world, Geometry > Common Command n Tools > Freeze Object Orientation.
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When I try to create a Box within the front orthographic viewport, the box's object orientation is not aligned with the world orientation.
As in X, Y and Z now are different.

Creating the box within Perspective viewport, the Box Object and World orientations are the same.

For practical purposes, i am trying to trace around a Background viewport image in front viewport which I will also manipulate in the other viewports to further define the shape.

I'm not sure if this is a bug or expected behaviour?

Many Thanks.
18
NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 21, 2025, 03:04:12 am »
Thank you,
That makes sense now.

Although I do wonder if a specific command could possibly added in the future that allows the following:
- Pick object (in object mode)
- Run command (Place on ground/Rest on ground)

The object would then be sent so it's base was resting on the grid height of 0 (ground plane).

Many thanks.
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NVILL Discussion / Re: Rest/place object on ground
« Last post by IStonia on October 21, 2025, 02:44:29 am »
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NVILL Discussion / Re: Rest/place object on ground
« Last post by Mike_Hocksworth on October 21, 2025, 01:40:26 am »
I'm a bit unsure how this tool is supposed to work.
I tried messing about with it but it wasn't snapping the shape down to the ground plane/grid lines.
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