NVil Forum

General Category => Community Help => Topic started by: kevjon on September 23, 2017, 02:51:11 am

Title: Unhide Last
Post by: kevjon on September 23, 2017, 02:51:11 am
In object mode

I select a mesh and hide it.

When I use unhide, it unhides all the objects in my scene.

Is there a command or option anywhere in Nvil which just unhides the last object/s that were hidden ?
Title: Re: Unhide Last
Post by: rubberDuck on September 23, 2017, 11:32:08 am
Use Isolate Selection instead. Hide Unselected/Unhide is an old method of isolating objects, which was causing this very problem. :)
Title: Re: Unhide Last
Post by: kevjon on September 23, 2017, 12:12:29 pm
Thanks RD,

I always think of isolate being for single objects.

But you've given me an idea, I can select the object I would normally hide and then invert the selection so it selects all the other visible objects in my scene and then isolate. That should achieve the same thing. Thanks !

I might create a small composite tool for this and call it Object Hide.
Title: Re: Unhide Last
Post by: IStonia on September 23, 2017, 02:38:42 pm
The tool is added, Unhide Last Hidden Objects.
Title: Re: Unhide Last
Post by: steve on September 23, 2017, 05:35:10 pm
Is "Toggle Unselected Object Visibility" no longer functioning correctly?
Title: Re: Unhide Last
Post by: rubberDuck on September 23, 2017, 05:44:19 pm
Is "Toggle Unselected Object Visibility" no longer functioning correctly?
Ah sorry Steve, I confused Toggle Unselected Object Visibility with Hide Unselected/Unhide. Toggle(...) is what I had used for isolating selection for a couple of years (before IStonia added Isolate Selection), but it never functioned 100% correctly for me because from time to time it kept unhiding everything in the scene along with currently isolated object.
Title: Re: Unhide Last
Post by: kevjon on September 23, 2017, 07:43:03 pm
That works a treat, a very useful addition to Nvil.
Thanks again Istonia.