NVil Forum

General Category => Feature Requests => Topic started by: steve on August 21, 2017, 10:48:22 pm

Title: Polygon Groups
Post by: steve on August 21, 2017, 10:48:22 pm
Hi,

It would be helpful if both the "Polygon Shortcut Tools >> Group" and "Scene explorer >> Object groups >> Polygon Groups" behaved in a similar manner. As it is, I am having to move between both, but still encounter problems.
As it is at the moment, managing/working with groups is a pain.


For simple example.

When selecting a polygon of an existing group:-

"Polygon Shortcut Tools >> Group" hightlights the group the polygon belongs to.
"Scene explorer >> Object groups >> Polygon Groups" does not.

Creating a new group. If a polygon group exists on any object within scene:-

"Polygon Shortcut Tools >> Group" gives error message "The selected name as been used"
"Scene explorer >> Object groups >> Polygon Groups" allow that as it is on a different object

Deselecting a group from list with LMB(in open space) in viewport:-

"Polygon Shortcut Tools >> Group" deselects any group in list as LMB will clear selection in viewport.
"Scene explorer >> Object groups >> Polygon Groups" does not clear group selection in list, the last group(s) selected in list remain selected and can cause issue when creating a new group.

Please look into this when you have time.


Title: Re: Polygon Groups
Post by: IStonia on August 23, 2017, 11:59:04 am
Fixed.
http://www.digitalfossils.com/Download/NVil-Aug-23-17.rar
Title: Re: Polygon Groups
Post by: steve on August 23, 2017, 10:48:54 pm
Looking good.

Many thanks.