NVil Forum

General Category => Community Help => Topic started by: Ex32 on April 07, 2014, 10:46:04 am

Title: Preserve UV option
Post by: Ex32 on April 07, 2014, 10:46:04 am
Hello, i have problem. I Created a plane. I applied a texture. When i move an edge loop , the texture moves with it and distort the image. In maya there is an option for the move tool to preserve UV so you can move say the middle edge loop and the image stays on place. Is it possible inside of nvil?

I do modeling from images so i cant work in nvil anymore. plz any help would be very appreciated

(http://wiki.bk.tudelft.nl/mw_toi-pedia/images/thumb/1/12/Maya-Movetool-troubleshooting_013.jpg/400px-Maya-Movetool-troubleshooting_013.jpg)
Title: Re: Preserve UV option
Post by: IStonia on February 19, 2019, 02:48:30 am
The option is added. Edit > Options > Reserve UVs Enabled.