NVil Forum

General Category => News and Updates => Topic started by: IStonia on February 16, 2012, 09:05:31 am

Title: VoidWorld Update Feb 16 2012
Post by: IStonia on February 16, 2012, 09:05:31 am
new update.
http://www.digitalfossils.com/Download/VoidWorld-Feb-16-12.rar


Summary of changes:

  * Texture file 'Reload' Button is added into 'Materials' window. Objects use the same texture file will get updated at the same time.
  * Two new streamline tools, Spline_Extrude_AxisDir and Spline_Extrude_CursorDir under Generice group, to extrude mesh from selected spline/splines.
  * Under vertex mode, Geometry > Spline Commands n Tools > Joint Splines. It joints two open splines base on the two selected spline end points.
  * Creating spline context streamline tools is possible.
  * Some basic streamline tools for spline are created under Spline Vertex Tools group. Add/Insert/Position-Tweak/Tangent-Tweak/Chamfer(Bevel).
  * Polygon groups are maintained after subdivision models are collapsed.

Thanks!
Title: Re: VoidWorld Update Feb 16 2012
Post by: paulrus on February 16, 2012, 12:21:09 pm
Interesting.  I just loaded it, and it automatically loaded the last object I had been working with.  Is that expected behavior? 
Title: Re: VoidWorld Update Feb 16 2012
Post by: Passerby on February 16, 2012, 01:09:50 pm
loving the spline streamline tools and the extruded splines.
Title: Re: VoidWorld Update Feb 16 2012
Post by: IStonia on February 18, 2012, 08:39:11 am
Interesting.  I just loaded it, and it automatically loaded the last object I had been working with.  Is that expected behavior? 

This is not an intended behavior. Can you reproduce it?