NVil Forum
General Category => Bug Reports => Topic started by: paulrus on November 12, 2012, 05:51:56 pm
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Hi all -
It's been quite a while since I've been able to test Nvil out. I tried today to import an OBJ that comes from MOI3D. It has multiple parts, but when Nvil imports it the objects are all merged into one.
It's not really a bug, but other software packages can deal with multi-part OBJ files without merging them together.
-Paul
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Hi Paul,
Edit > Options > File Format Options.
In the object importer, enable option:- "Divide into objects by polygon groups"
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Thanks, though isn't that a bit of a workflow killer?
IMHO it'd be much better if you were prompted when importing on how to deal with it.
Paul
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Thanks, though isn't that a bit of a workflow killer?
I do not find a need to keep changing the options. I have a preference to import each polygon group as an object, so leave it at that setting.(although I admit, it is rare I import .obj files into NVIL)
Do you think you would need to change the options for each .obj import? or at least, have to change them regularly that a popup would be helpful?
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I'm coming from a Softimage background & that's basically how it works for me. Sometimes I want to merge everything together, but other times I'm working in MOI on a mechanical model with lots of parts & want them all separated. In Soft you also get the option of creating a parent null, having everything nested under a model or just importing the pieces separately. Since I'm always jumping around between different types of modeling projects, it works well for me.
I suppose the ideal compromise would be the ability to turn off and on the popup on import. So people who want to "set it and forget it" can do that & folks who want to be asked each time can have that option too.
-Paul
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maybe at somepoint nvil could get custom open, and save dialogs that got a sidebar with options like maya does.
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I guess the popup idea is easier to implement. And would be good enough.
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done.