NVil Forum
General Category => NVILL Discussion => Topic started by: Mike_Hocksworth on October 20, 2025, 12:34:34 am
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Is there a rest or place on ground command for objects?
In the case of a Box object, I have been able to work around this by by:
- Go into face mode choosing the bottom face
- Set the pivot position
- Return to object mode
- Zero absolute on Y
- Set pivot position back to object
I might be able to make this work with a streamline tool, though I think this could be useful for nearly all other users.
I realize for a box I can construct it in perspective and have it start from the 'ground plane' but sometimes I might be just messing about with a shape and later want to set it down on the ground-plane.
Many thanks.
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You can use the "Differential Snap" tool.
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I'm a bit unsure how this tool is supposed to work.
I tried messing about with it but it wasn't snapping the shape down to the ground plane/grid lines.
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https://youtu.be/ng87IXIngtw
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Thank you,
That makes sense now.
Although I do wonder if a specific command could possibly added in the future that allows the following:
- Pick object (in object mode)
- Run command (Place on ground/Rest on ground)
The object would then be sent so it's base was resting on the grid height of 0 (ground plane).
Many thanks.