NVil Forum

General Category => Community Help => Topic started by: rubberDuck on July 16, 2016, 12:17:18 am

Title: Extrute_Cursor_Direction behaving like crazy
Post by: rubberDuck on July 16, 2016, 12:17:18 am
Why the Extrude_Cursor_Direction doesn't follow my cursor but instead acts like a patient from the fruitcase department?
https://www.dropbox.com/s/wisa1fct4g1lui4/extrude_cursor_direction.mp4?dl=1 (https://www.dropbox.com/s/wisa1fct4g1lui4/extrude_cursor_direction.mp4?dl=1)
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: IStonia on July 16, 2016, 12:36:26 am
Can you send me your config and that scene file?
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: rubberDuck on July 16, 2016, 11:42:11 pm
I loaded the scene today to prepare it for sending to you, but the problem didn't occur and the extrusion nicely followed the cursor. Strange.
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: rubberDuck on July 17, 2016, 12:05:47 pm
Actually, the problem didn't go away. I'm sending you the files.
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: IStonia on July 18, 2016, 06:27:40 am
You camera focusing point's depth is too far away from the selection's depth.
You can use this tool, Set View Focusing Point. You shortcut is F+Shift+Alt.
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: samardac on July 18, 2016, 06:45:07 am
You camera focusing point's depth is too far away from the selection's depth.
You can use this tool, Set View Focusing Point. You shortcut is F+Shift+Alt.
What does this focusing point?
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: rubberDuck on July 18, 2016, 10:39:00 am
You camera focusing point's depth is too far away from the selection's depth.
You can use this tool, Set View Focusing Point. You shortcut is F+Shift+Alt.
I see, thanks. I always used Best Fit because I thought that similarly to Set View Focusing Point it also alters far and near clipping planes.

I constantly get issues when I'm zooming out in orthographic views. Is it really necessary to frequently invoke Set View Focusing Point or Selection Focusing to avoid that?
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: IStonia on July 18, 2016, 12:23:13 pm
You camera focusing point's depth is too far away from the selection's depth.
You can use this tool, Set View Focusing Point. You shortcut is F+Shift+Alt.
I see, thanks. I always used Best Fit because I thought that similarly to Set View Focusing Point it also alters far and near clipping planes.

I constantly get issues when I'm zooming out in orthographic views. Is it really necessary to frequently invoke Set View Focusing Point or Selection Focusing to avoid that?

You have this option on in your config, View > Advance Focus Point On Orthographic View Zooming. That could be the reason.
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: IStonia on July 18, 2016, 12:28:52 pm
You camera focusing point's depth is too far away from the selection's depth.
You can use this tool, Set View Focusing Point. You shortcut is F+Shift+Alt.
What does this focusing point?

Its position is used to convert the movement of the cursor in screen to the amount of movement in the viewport world.
Title: Re: Extrute_Cursor_Direction behaving like crazy
Post by: rubberDuck on July 18, 2016, 08:45:16 pm
The thing is that I get near plane clipping when zooming-in in ortho views if I disable this option.