NVil Forum

General Category => Bug Reports => Topic started by: samardac on June 18, 2016, 07:31:34 am

Title: Bugs.
Post by: samardac on June 18, 2016, 07:31:34 am
Done:
- Toggle BG Image Visible is true even when image is not set.
- Select All Spline Objects, unhide all hidden spline. But it have only to select visible splines.
- Spline, Insert tool, shows empty window.
- Toggle Spline Type have no - $. Set it true to what ever you like.
- Tude tool (with UI) always creates Organic objects, may be add Organic Check Box?
- Tube Tool after you apply it selects nothing. I think if you hit Apply it have to select tube , if you hit E it have to select Spline. I think this behaviour have to have also Slide, Lathe and Loft.
- To create Spline I use Generic Tool, Spline. To stop create Spline I use - Activate Default SL tool that is bended to RMB. After I RMB and click in empty space it do not drop selection, only if I click second time it drops it.
Title: Re: Bugs.
Post by: IStonia on June 18, 2016, 08:14:53 am
- Toggle BG Image Visible is true even when image is not set.

I don't see the problem in my test.
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 08:24:23 am
Hay check this video:
https://monosnap.com/file/YbrUkZhIxVQpdXcaiRFiVgvpuKTYoQ

You can use last config that I sent to you, there was this problem.
Title: Re: Bugs.
Post by: IStonia on June 18, 2016, 09:24:52 am
It is a logical issue. If the BG image is visible, the tool is true. If the BG image is hidden or the BG is not set, the tool is false. But if you use its reverse state, you will have the problem you mentioned. To make button to work in the way you want, you need to have two states, image is set or not and Image is visible or not.

I just change it to this, if BG image is set and hidden "True", otherwise "False". So you need to uncheck the "Reverse check state".

http://www.digitalfossils.com/Download/NVil-Jun-15-16.rar


- Select All Spline Objects, unhide all hidden spline. But it have only to select visible

Fixed.


- Spline, Insert tool, shows empty window.

It is a visual tool. Although the tool ui is empty, its ui must be presented to tell you that a visual tool is open. Also you can close the tool through its ui.


- Toggle Spline Type have no - $. Set it true to what ever you like.

Done.
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 09:30:09 am
Everything works greate!
Title: Re: Bugs.
Post by: IStonia on June 18, 2016, 09:34:15 am
- Tude tool (with UI) always creates Organic objects, may be add Organic Check Box?

I used your config to create a tube and it is a hard edge object.
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 09:40:38 am
Yes, you are right it creates hard edge objects but without autosmoothing:
https://monosnap.com/file/StYX4VMJphi2hCu61x2HxeKV6X6zOt

I think it will be good to have Organic Checkbox and if you uncheck it it will make Hard Edge object and perform Autosmooth (Like All Create primitives tools works)
(https://monosnap.com/file/UYPX0eR2cQl7FpHGRwVx7DtbGduH1r.png)
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 11:02:04 am
IStonia, about this Organic checkbox, if it takes a lot of work leave it.
Title: Re: Bugs.
Post by: IStonia on June 18, 2016, 11:02:38 am
- Tude tool (with UI) always creates Organic objects, may be add Organic Check Box?
- Tube Tool after you apply it selects nothing. I think if you hit Apply it have to select tube , if you hit E it have to select Spline. I think this behaviour have to have also Slide, Lathe and Loft.

http://www.digitalfossils.com/Download/NVil-Jun-15-16.rar
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 11:52:37 am
Everything works nice except that if you uncheck Organic it creates hard edge object without autosmoothing it, it have to autosmooth object after creation.

That Organic Checkbox, it will take  alot of work to add it to Lathe, Loft and Slide? If yes live it as it is now.
Title: Re: Bugs.
Post by: IStonia on June 18, 2016, 01:13:33 pm
http://www.digitalfossils.com/Download/NVil-Jun-15-16.rar


That Organic Checkbox, it will take  alot of work to add it to Lathe, Loft and Slide? If yes live it as it is now.

Leave it.


- To create Spline I use Generic Tool, Spline. To stop create Spline I use - Activate Default SL tool that is bended to RMB. After I RMB and click in empty space it do not drop selection, only if I click second time it drops it.

In the first RMB, you activate the default sl tool. In the second RMB, the activated sl tool drop the selection. That's why.
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 01:35:04 pm
Works!
Quote
In the first RMB, you activate the default sl tool. In the second RMB, the activated sl tool drop the selection. That's why.
I meant second and third clicks were LMB, check this video:
http://take.ms/VpkV7

I sent you my config so you can reproduce this.
Title: Re: Bugs.
Post by: IStonia on June 18, 2016, 02:49:19 pm
http://www.digitalfossils.com/Download/NVil-Jun-15-16.rar
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 02:52:36 pm
Many thanks!!
Title: Re: Bugs.
Post by: samardac on June 18, 2016, 07:58:11 pm
- Start Up subdevision Level, no way to set it more than 2.
- Make pleas if you double click spline you will go to spline vertex mode.
Title: Re: Bugs.
Post by: IStonia on June 19, 2016, 06:29:53 am
http://www.digitalfossils.com/Download/NVil-Jun-15-16.rar
Title: Re: Bugs.
Post by: samardac on June 19, 2016, 06:53:30 am
Now I can set SubD on Startup more then 2 but when you restart NVil it drops to 2 again.
Title: Re: Bugs.
Post by: IStonia on June 19, 2016, 07:14:21 am
http://www.digitalfossils.com/Download/NVil-Jun-15-16.rar
Title: Re: Bugs.
Post by: samardac on June 19, 2016, 07:25:19 am
Done, Many thanks!